Gilded Spinel Jewel
Amulet
Required Level: 50
Vendor value: 180Soulbound on use
Masterwork
Embellished Gilded Topaz Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Spinel Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Peridot Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Carnelian Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Amethyst Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Lapis Jewel
Ring
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Embellished Gilded Topaz Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Spinel Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Peridot Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Carnelian Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Amethyst Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Lapis Jewel
Accessory
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Embellished Gilded Topaz Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Embellished Gilded Spinel Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Embellished Gilded Peridot Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Embellished Gilded Carnelian Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Embellished Gilded Amethyst Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Embellished Gilded Lapis Jewel
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Weapon Strength: 407 - 498
Minor Sigil of Air
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find 20% Gold from Monsters +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Nourishment (30 m):
+60 Expertise +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
28% Chance to Gain Might on Critical Hit during the Day 28% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Weapon Strength: 468 - 528
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 468 - 528
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Boots
Light armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 138
Skin: Acolyte Coat
Light armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mask
Light armor
Helm
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 63
Skin: Masquerade Boots
Light armor
Boots
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 69
Skin: Leather Gloves
Medium armor
Gloves
Required Level: 50
Vendor value: 81Soulbound on use
Masterwork