Weapon Strength: 194 - 206
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 232 - 256
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 259
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 259
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 281
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 200 - 244
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 215 - 229
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 232 - 256
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 200 - 244
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 211 - 233
Skin: Steamblade
Sword
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 200 - 244
Skin: Krytan Axe
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 215 - 229
Skin: Krytan Dagger
Dagger
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 215 - 252
Skin: Krytan Bow
Long Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 204 - 240
Skin: Krytan Pistol
Pistol
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 230 - 259
Skin: Krytan Staff
Staff
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 211 - 233
Skin: Krytan Trident
Trident
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 215 - 229
Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 232 - 256
Skin: Glyphic Longblade
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Glyphic Edge
Sword
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 184 - 216
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Defense: 9
Weapon Strength: 146 - 165
Skin: Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Rune
Double-click to apply to a piece of armor.
Required Level: 20
Vendor value: 5Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 20
Vendor value: 16Masterwork
Nourishment (45 m):
10% Magic Find +15% Experience from Kills
Food
Required Level: 20
Vendor value: 11Not available underwater
Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Defense: 13
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 17
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine