Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
40% Chance to Gain Might on Critical Hit during the Day 40% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Intricate Sunstone Jewel
Skin: Unnamed
Back
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Opal Orb
Assassin's stats:Skin: Unnamed
Back
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Generic
Double-click to transform into an Ascalonian Warrior.
Vendor value: 12Rare
Food
Dessert Feast: Double-click to set out a Giant Chocolate Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Food
Dessert Feast: Double-click to set out a Giant Chocolate Cherry Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Food
Dessert Feast: Double-click to set out a Giant Chocolate Omnomberry Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Dessert Feast: Double-click to set out a Giant Chocolate Raspberry Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Generic
Double-click to exchange this old, dusty gift for a shiny, new Wintersday Gift.
Vendor value: 16Basic
Crafting Material
Vendor value: 48Rare
Food
Dessert Feast: Double-click to set out a Giant Orange Coconut Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 55
Vendor value: 52Masterwork
Crafting Material
Used in the creation of the crafting recipe for Gift of the Moon.
Vendor value: 37Not salvageable
Rare
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Material
A gift used to create Mad King weapons.
Required Level: 40
Vendor value: 64Exotic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 39
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 68Masterwork
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Defense: 59
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mask
Light armor
Helm
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 85
Skin: Acolyte Pants
Light armor
Leggings
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 179 - 210
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 26
Skin: Chain Boots
Heavy armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 26
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Crafting Material
Used in the crafting of weapons with +Expertise, +Vitality, and +Precision.
Required Level: 65
Vendor value: 42Rare
Defense: 45
Skin: Embroidered Coat
Light armor
Coat
Required Level: 15
Vendor value: 30Fine
Crafting Material
Used in the crafting of armor with +Toughness and +Healing Power.
Vendor value: 22Masterwork
Crafting Material
Used in the crafting of armor with +Toughness.
Vendor value: 11Masterwork
Crafting Material
Used in the crafting of armor with +Toughness and +Healing Power.
Vendor value: 27Masterwork
Defense: 13
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 11
Skin: Embroidered Mask
Light armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 20
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 15
Vendor value: 20Fine
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Concentration.
Vendor value: 31Masterwork
Crafting Material
Used in the crafting of armor with +Toughness and +Healing Power.
Vendor value: 17Masterwork
Defense: 20
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 161
Skin: Gladiator Boots
Heavy armor
Boots
Required Level: 80
Vendor value: 160Soulbound on use
Rare
Defense: 120
Skin: Gladiator Boots
Heavy armor
Boots
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Defense: 120
Skin: Gladiator Gauntlets
Heavy armor
Gloves
Required Level: 65
Vendor value: 149Soulbound on use
Rare
Defense: 107
Skin: Gladiator Helm
Heavy armor
Helm
Required Level: 80
Vendor value: 160Soulbound on use
Rare
Defense: 80
Skin: Gladiator Helm
Heavy armor
Helm
Required Level: 65
Vendor value: 27Soulbound on use
Rare
Defense: 80
Skin: Gladiator Pauldrons
Heavy armor
Shoulders
Required Level: 65
Vendor value: 182Soulbound on use
Rare