Crafting Material
Used to craft Harpoon Guns.
Vendor value: 8Basic
Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Component for Scribe's Backpack
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Axes and Maces.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Used to craft Swords.
Vendor value: 8Basic
Crafting Material
Used to craft Hammers and Spears.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Default
Double-click to open.
Vendor value: 22Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Used to craft Gossamer Boots.
Vendor value: 8Basic
Default
Use to construct a guild shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,750. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Default
Double-click to prime the bottle for capturing an electric charge.
Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Food
Double-click to combine 25 Elder Wood Logs, 50 Globs of Ectoplasm, 10 Icy Runestones, and 5 Winterberries to create an offering for Koda.
Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Booze
Vendor value: 16Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Booze
Vendor value: 16Basic
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Used to craft Longbows.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Orichalcum Coats.
Vendor value: 8Basic
Crafting Material
Used to craft Axes.
Vendor value: 8Basic
Crafting Material
Used to craft short bows.
Vendor value: 8Basic
Trophy
Used to unlock the chest that contains the Stonefist Knuckle Salve in the Domain of Istan.
Basic
Crafting Material
Used in the manufacturing of fancy furniture.
Basic
Crafting Material
Basic
Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to open.
Vendor value: 25Basic
Crafting Material
Used in the manufacturing of fancy furniture.
Basic
Crafting Material
Crafted from resonating cores by scribes.
Vendor value: 8Basic
Crafting Material
Crafted from resonating fragments by scribes.
Vendor value: 7Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Component for Armorsmith's Backpack
Vendor value: 2Basic
Crafting Material
Component for Leatherworker's Backpack
Vendor value: 2Basic
Crafting Material
Component for Weaponsmith's Backpack
Vendor value: 2Basic
Crafting Material
Component for Artificer's Backpack
Vendor value: 2Basic
Crafting Material
Base frame for all crafter's backpacks. Can be purchased from Master Craftsmen.
Vendor value: 2Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Defense: 37
Weapon Strength: 491 - 554
Berserker's stats:Skin: Shield
Shield
Damage type: Physical
Required Level: 80
Vendor value: 33Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic