Weapon Strength: 248 - 290
Skin: Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 373 - 438
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 60
Vendor value: 26Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 194 - 237
Skin: Axe
Axe
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Defense: 37
Weapon Strength: 491 - 554
Berserker's stats:Skin: Shield
Shield
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Weapon Strength: 169 - 187
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 667 - 783
Rampager's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 77
Vendor value: 95Fine
Weapon Strength: 612 - 718
Rampager's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 72
Vendor value: 90Fine
Weapon Strength: 256 - 301
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 29
Vendor value: 45Fine
Weapon Strength: 623 - 688
Berserker's stats:Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 74
Vendor value: 92Fine
Weapon Strength: 751 - 918
Cleric's stats:Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 245 - 299
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 24
Vendor value: 39Fine
Weapon Strength: 154 - 188
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 184 - 225
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 197 - 218
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 18
Vendor value: 33Fine
Weapon Strength: 184 - 208
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 751 - 847
Rampager's stats:Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 160 - 177
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 601 - 706
Rampager's stats:Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 634 - 673
Berserker's stats:Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 524 - 556
Berserker's stats:Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 69
Vendor value: 58Fine
Weapon Strength: 163 - 173
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 254 - 281
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 159 - 176
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 486 - 570
Rampager's stats:Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 62
Vendor value: 53Fine
Weapon Strength: 164 - 192
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 10
Weapon Strength: 180 - 203
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 683 - 770
Berserker's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 376 - 424
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 48
Vendor value: 43Fine
Weapon Strength: 644 - 712
Berserker's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 363 - 401
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 162 - 179
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 669 - 711
Rampager's stats:Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 77
Vendor value: 63Fine
Weapon Strength: 430 - 457
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 53
Vendor value: 47Fine
Weapon Strength: 146 - 155
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 173 - 183
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 585 - 659
Berserker's stats:Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 71
Vendor value: 59Fine
Weapon Strength: 751 - 918
Shaman's stats:Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 165 - 183
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 142 - 150
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Sigil
Double-click to apply to a weapon.
Vendor value: 58Masterwork
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 65Exotic
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 65Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 80
Vendor value: 264Exotic
Trophy
Priory explorers have been searching for these.
Basic
Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 9Rare
Ring
Required Level: 62
Vendor value: 239Soulbound on use
Rare
Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine