Weapon Strength: 135 - 149
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 102 - 119
Skin: Torch
Torch
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 195 - 215
Skin: Sword
Sword
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Defense: 6
Weapon Strength: 112 - 126
Skin: Shield
Shield
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 195 - 215
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 28
Vendor value: 22Basic
Weapon Strength: 422 - 466
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 53
Vendor value: 71Fine
Weapon Strength: 474 - 524
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 59
Vendor value: 77Fine
Weapon Strength: 701 - 823
Berserker's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 148 - 174
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 559 - 618
Cleric's stats:Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 68
Vendor value: 86Fine
Weapon Strength: 347 - 383
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 39
Vendor value: 56Fine
Weapon Strength: 214 - 252
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 28
Vendor value: 29Fine
Weapon Strength: 395 - 420
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 54
Vendor value: 47Fine
Weapon Strength: 494 - 546
Rampager's stats:Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 67
Vendor value: 56Fine
Weapon Strength: 182 - 201
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 156 - 172
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 521 - 611
Berserker's stats:Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 66
Vendor value: 56Fine
Defense: 43
Weapon Strength: 574 - 647
Berserker's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 671 - 757
Berserker's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 79
Vendor value: 65Fine
Weapon Strength: 200 - 225
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 602 - 665
Rampager's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 72
Vendor value: 60Fine
Weapon Strength: 521 - 553
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 63
Vendor value: 54Fine
Weapon Strength: 343 - 364
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 42
Vendor value: 39Fine
Weapon Strength: 644 - 712
Shaman's stats:Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 654 - 799
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 42Rare
Ring
Required Level: 77
Vendor value: 284Soulbound on use
Rare
Ring
Required Level: 44
Vendor value: 120Soulbound on use
Masterwork
Amulet
Required Level: 80
Vendor value: 528Soulbound on use
Exotic
Trophy
Salvage Item
Vendor value: 14Basic
Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 35
Vendor value: 26Rare
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 32Masterwork