Nourishment (30 m):
-10% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
+60 Vitality +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Transmutation
Double-click to apply this look to any other short bow.
Not salvageable
Masterwork
Crafting Material
Used to craft Axes and Maces.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Vendor value: 5Fine
Generic
Double-click to exchange this old, dusty gift for a shiny, new Wintersday Gift.
Vendor value: 6Basic
Crafting Material
Used to craft Axes and Maces.
Vendor value: 8Basic
Crafting Material
Vendor value: 5Fine
Crafting Material
Used to craft Axes and Maces.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 10Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Vendor value: 5Fine
Crafting Material
Used to craft Axes and Maces.
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Vendor value: 5Fine
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Vendor value: 5Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Used to purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 49Exotic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Used to craft Wintersday items and purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 25Masterwork
Generic
Double-click to transform into a snowman. You will be unable to fight while transformed.
Not available underwater
Masterwork
Crafting Material
Used in Focus crafting.
Vendor value: 4Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 4Basic
Crafting Material
Used to craft Longbows.
Vendor value: 4Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 4Basic
Crafting Material
Used to craft Scepters.
Vendor value: 4Basic
Crafting Material
Used to craft Scepters.
Vendor value: 4Basic
Crafting Material
Used to craft short bows.
Vendor value: 4Basic
Crafting Material
Used in Staff crafting.
Vendor value: 4Basic
Crafting Material
Used in Staff crafting.
Vendor value: 4Basic
Crafting Material
Used to craft Tridents.
Vendor value: 6Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 6Fine
Crafting Material
Refine into Planks.
Vendor value: 3Basic
Crafting Material
Refined from Logs.
Vendor value: 3Basic
Defense: 107
Soldier's stats:Minor Rune of the Afflicted
Skin: Benthic Hydrobreather
Heavy armor
Helm Aquatic
Required Level: 80
Vendor value: 248Not salvageable
Soulbound on use
Rare
Crafting Material
Used in the crafting of armor with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 66Exotic
Crafting Material
Used in the crafting of weapons with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 66Exotic
Defense: 193
Soldier's stats:Skin: Rogue Pants
Medium armor
Leggings
Required Level: 80
Vendor value: 278Soulbound on use
Rare
Weapon Strength: 802 - 886
Soldier's stats:Skin: Verdant Speargun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Trophy
Event Item
Vendor value: 11Not salvageable
Basic
Nourishment (30 m):
+80 Power +60 Condition Damage +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+12% Poison Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+100 Healing +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+50 Power +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (1 h):
+100 power +70 toughness +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine