Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Generic
Double-click to exchange this old, dusty gift for a shiny, new Wintersday Gift.
Vendor value: 9Basic
Transmutation
Double-click to apply this look to another piece of medium shoulder armor.
Masterwork
Default
Double-click to open.
Vendor value: 30Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 25Basic
Crafting Material
Found in World vs. World reward tracks.
Required Level: 80
Vendor value: 50Not salvageable
Rare
Weapon Strength: 232 - 256
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Defense: 8
Skin: Apprentice Band
Light armor
Helm
Required Level: 12
Vendor value: 11Basic
Defense: 40
Skin: Apprentice Coat
Light armor
Coat
Required Level: 18
Vendor value: 17Basic
Defense: 32
Skin: Apprentice Coat
Light armor
Coat
Required Level: 12
Vendor value: 13Basic
Defense: 23
Skin: Apprentice Coat
Light armor
Coat
Required Level: 2
Vendor value: 6Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Not salvageable
Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic
Defense: 26
Skin: Apprentice Coat
Light armor
Coat
Required Level: 6
Vendor value: 9Basic
Defense: 11
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 4
Vendor value: 5Basic
Defense: 12
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 8
Vendor value: 6Basic
Defense: 11
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 6
Vendor value: 5Basic
Defense: 18
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Defense: 16
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 16
Vendor value: 9Basic
Defense: 15
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 14
Vendor value: 9Basic
Defense: 10
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 2
Vendor value: 4Basic
Defense: 14
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 2
Vendor value: 5Basic
Defense: 22
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 17
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 8
Vendor value: 10Basic
Defense: 22
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 14
Vendor value: 14Basic
Defense: 26
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 20
Vendor value: 17Basic
Defense: 15
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 4
Vendor value: 7Basic
Defense: 19
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic