Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic
Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Vendor value: 1Basic
Crafting Material
Filtered out of Silky Sand.
Vendor value: 13Fine
Generic
Double-click to transform into a Lesser Ice Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare
Crafting Recipe
A recipe to make a Charged Ambrite Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Pearl Sabre.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Charged Ambrite Orichalcum Amulet.
Vendor value: 132Not salvageable
Exotic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Nourishment (30 m):
26% Magic Find +60 Power +10% Experience from Kills
Food
Required Level: 70
Vendor value: 15Fine
Nourishment (30 m):
40% Chance to Steal Life on Critical Hit +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Recipe
A recipe to make a Sinister Draconic Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic
Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Default
Use to construct a trebuchet build site. The trebuchet's primary function is to deal heavy area damage to walls, or moderate damage to gates. Range 10,000. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
Gain Health Every Second +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 20Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Crafting Material
Used with Copper Ore to refine Bronze Ingots. Can be purchased from Master Craftsmen.
Vendor value: 1Basic
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Used in the crafting of weapons with +Toughness.
Required Level: 15
Vendor value: 5Fine
Generic
Throw a bottle of balm to transform ambient creatures into candy corn elementals.
Vendor value: 64Not available underwater
Masterwork
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+80 Healing +60 Vitality +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Crafting Material
Refine into Ingots.
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic
Nourishment (30 m):
+80 Vitality +160 Power while Health Is Below 50% +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine