Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 15Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 7Basic
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Used to craft Necklaces.
Vendor value: 2Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 15Basic
Crafting Material
Used to craft 10-slot bags, boxes, and packs.
Vendor value: 62Basic
Weapon Strength: 115 - 127
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Default
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Vendor value: 15Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 25Basic
Trophy
Salvage Item
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 18Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 32Basic
Default
Double-click to open.
Vendor value: 18Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Used to craft bows.
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Default
Double-click to open.
Vendor value: 10Basic
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Crafting Material
Used to craft Rawhide Helms.
Vendor value: 2Basic
Nourishment (20 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Trophy
Event Item
Vendor value: 11Not salvageable
Basic
Default
Double-click to open. Finders keepers!
Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic
Crafting Material
Used to craft Bronze Shoulders.
Vendor value: 2Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Use to construct an omega siege golem build site. It is faster and more powerful than the alpha siege golem. Range 1500. Requires 150 supply to complete.
Vendor value: 1Not salvageable
Basic
Crafting Material
Ingredient
Basic
Trophy
Salvage Item
Vendor value: 10Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Iron Helms.
Vendor value: 3Basic
Default
Double-click to open.
Vendor value: 25Basic
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Trophy
Salvage Item
Vendor value: 14Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Booze
Vendor value: 2Basic
Nourishment (20 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Default
Double-click to open.
Vendor value: 22Basic