Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Defense: 17
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 8Fine
Nourishment (30 m):
+100 Power +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (45 m):
+50 Healing +40 Precision +15% Experience from Kills
Food
Required Level: 35
Vendor value: 10Not available underwater
Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Nourishment (30 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 5Fine
Crafting Material
Vendor value: 6Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Trophy
Combine in the Mystic Forge in Lion's Arch with a Mystic Core, a Mystic Tube, and a Mystic Casing to create a Mystic Forge Node.
Not salvageable
Not upgradeable
Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Crafting Material
Vendor value: 6Fine
Nourishment (30 m):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Weapon Strength: 148 - 163
Skin: Norn Blade
Sword
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Nourishment (30 m):
-18% Incoming Condition Duration +60 Vitality +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Vendor value: 9Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Healing +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 33
Vendor value: 18Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Crafting Material
Vendor value: 6Fine
Nourishment (30 m):
28% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+60 Power +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60 Precision +50 Condition Damage +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+100 Toughness +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Vendor value: 9Fine
Nourishment (30 m):
+60 Healing +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Crafting Material
Vendor value: 9Fine
Nourishment (30 m):
30% Magic Find 40% Gold from Monsters +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+100 Power for 30 Seconds on Kill +40 Ferocity +10% Experience from kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Vitality +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Vendor value: 6Fine
Nourishment (1 h):
+10% Damage vs. Grawl -10% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Crafting Material
Vendor value: 6Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Vendor value: 9Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Crafting Material
Used in the crafting of armor with +Power and +Vitality.
Vendor value: 9Fine