Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 162 - 179
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 160 - 188
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 601 - 706
Berserker's stats:Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 131 - 145
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 187 - 219
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 17
Vendor value: 21Fine
Weapon Strength: 191 - 234
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 624 - 732
Shaman's stats:Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare
Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 9Rare
Crafting Material
Vendor value: 11Fine
Trophy
Salvage Item
Vendor value: 25Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Trophy
Coins are used to create high level weapons at the mystic forge in Lion's Arch. Part of Zommoros' favorite trades.
Vendor value: 50Not salvageable
Rare
Crafting Material
Used with Platinum to refine Darksteel. Can be purchased from Master Craftsmen.
Vendor value: 6Basic
Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 45
Vendor value: 11Fine
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Crafting Material
Refined from Sections.
Vendor value: 5Basic
Weapon Strength: 163 - 180
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 388 - 437
Skin: Steel Hammer
Hammer
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Defense: 22
Weapon Strength: 317 - 358
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 811 - 914
Cleric's stats:Skin: Elder Wood Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic
Crafting Material
Used to craft Bronze Shoulders.
Vendor value: 2Basic
Crafting Material
Used to craft Tridents.
Vendor value: 5Basic
Crafting Material
Used in Focus crafting.
Vendor value: 6Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic
Crafting Material
Used to craft Daggers.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Food
Soup Feast: Double-click to set out a Pot of Fancy Creamy Mushroom Soup to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 60
Vendor value: 52Masterwork
Food
Soup Feast: Double-click to set out a Pot of Chickpea and Poultry Soup to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 60
Vendor value: 52Masterwork
Food
Dessert Feast: Double-click to set out a Tray of Cherry Vanilla Compote to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
80% Chance to Gain Might on Dodge +30% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+80 Power +60 Condition Damage +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Defense: 96
Berserker's stats:Skin: Rascal Boots
Medium armor
Boots
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork
Defense: 44
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 25
Vendor value: 38Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine