Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+50 Toughness +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Healing +50 Condition Damage +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+100 Healing +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+80 Toughness +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+100 Toughness +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+80 Healing Power +60 Toughness +5% Karma
Food
Required Level: 65
Vendor value: 20Fine
Nourishment (30 m):
+60 Healing Power +50 Toughness +5% Karma
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+50 Healing Power +40 Toughness +5% Karma
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Healing Power +5% Karma
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+20 Healing Power +15% Experience +5% Karma
Food
Also gives you a sugar rush.
Required Level: 5
Vendor value: 8Fine
Nourishment (1 h):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 power +70 toughness +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Vitality +70 Power +10 Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 vitality 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Power +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (20 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Goes down rough...
Basic
Nourishment (30 m):
+40 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 3Fine
Nourishment (30 m):
-10% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine