Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Major Rune of the Guardian

Major Rune of the Guardian

  • (1): +15 Toughness
  • (2): +21 Healing
  • (3): +30 Toughness
  • (4): +39 Healing

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1384 / 6206
131
93
18
7 y
ico
ico Superior Rune of the Guardian

Superior Rune of the Guardian

  • (1): +25 Toughness
  • (2): +35 Healing
  • (3): +50 Toughness
  • (4): +65 Healing
  • (5): +100 Toughness
  • (6): When you block a foe's attack, burn that foe for 1 second. (Cooldown: 2s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
371 / 2222
12450
9050
1532
7 y
ico
ico Minor Rune of the Trooper

Minor Rune of the Trooper

  • (1): +10 Vitality
  • (2): +14 Toughness

Rune

Double-click to apply to a piece of armor.

Vendor value: 5

Masterwork

Rune
5311 / 1818
25
19
2
7 y
ico
ico Major Rune of the Trooper

Major Rune of the Trooper

  • (1): +15 Vitality
  • (2): +21 Toughness
  • (3): +30 Vitality
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1118 / 9355
263
75
149
7 y
ico
ico Superior Rune of the Trooper

Superior Rune of the Trooper

  • (1): +25 Vitality
  • (2): +35 Toughness
  • (3): +50 Vitality
  • (4): +65 Toughness
  • (5): +100 Vitality
  • (6): Shouts remove a condition from each affected ally.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
2097 / 1677
1399
8151
688
7 y
ico
ico Minor Rune of the Adventurer

Minor Rune of the Adventurer

  • (1): +10 Condition Damage
  • (2): +14 Power

Rune

Double-click to apply to a piece of armor.

Vendor value: 5

Masterwork

Rune
4114 / 2512
28
145
32
7 y
ico
ico Major Rune of the Adventurer

Major Rune of the Adventurer

  • (1): +15 Condition Damage
  • (2): +21 Power
  • (3): +30 Condition Damage
  • (4): +39 Power

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1342 / 1310
258
163
56
7 y
ico
ico Superior Rune of the Adventurer

Superior Rune of the Adventurer

  • (1): +25 Condition Damage
  • (2): +35 Power
  • (3): +50 Condition Damage
  • (4): +65 Power
  • (5): +100 Condition Damage
  • (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
6772 / 1851
1845
1256
312
7 y
ico
ico Minor Rune of the Brawler

Minor Rune of the Brawler

  • (1): +10 Power
  • (2): +14 Toughness

Rune

Double-click to apply to a piece of armor.

Vendor value: 5

Masterwork

Rune
3754 / 3002
277
129
16
7 y
ico
ico Major Rune of the Brawler

Major Rune of the Brawler

  • (1): +15 Power
  • (2): +21 Toughness
  • (3): +30 Power
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1581 / 9732
132
65
47
7 y
ico
ico Superior Rune of the Brawler

Superior Rune of the Brawler

  • (1): +25 Power
  • (2): +35 Toughness
  • (3): +50 Power
  • (4): +65 Toughness
  • (5): +100 Power
  • (6): When you use a heal skill you gain 3 stacks of might for 10 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
3422 / 2585
883
498
253
7 y
ico
ico Minor Rune of the Scholar

Minor Rune of the Scholar

  • (1): +10 Power
  • (2): +14 Ferocity

Rune

Double-click to apply to a piece of armor.

Vendor value: 5

Masterwork

Rune
1226 / 4174
1855
91
676
7 y
ico
ico Major Rune of the Scholar

Major Rune of the Scholar

  • (1): +15 Power
  • (2): +21 Ferocity
  • (3): +30 Power
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2120 / 1233
710
311
292
7 y
ico
ico Superior Rune of the Scholar

Superior Rune of the Scholar

  • (1): +25 Power
  • (2): +35 Ferocity
  • (3): +50 Power
  • (4): +65 Ferocity
  • (5): +100 Power
  • (6): +10% damage while your health is above 90%

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
12577 / 1639
17180
14517
86
7 y
ico
ico Minor Rune of the Water

Minor Rune of the Water

  • (1): +10 Healing
  • (2): +2% Boon Duration

Rune

Double-click to apply to a piece of armor.

Vendor value: 5

Masterwork

Rune
5984 / 5429
17
8
6
7 y
ico
ico Major Rune of the Water

Major Rune of the Water

  • (1): +15 Healing
  • (2): +3% Boon Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to remove a condition. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1510 / 4865
139
85
33
7 y
ico
ico Superior Rune of the Water

Superior Rune of the Water

  • (1): +25 Healing
  • (2): +5% Boon Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to remove a condition. (Cooldown: 30s)
  • (5): +100 Healing
  • (6): +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
4074 / 3259
5195
3534
882
7 y
ico
ico Major Sigil of Fire

Major Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
36873 / 59
137
128
7 y
ico
ico Minor Sigil of Fire

Minor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
53000 / 1
19
17
7 y
ico
ico Superior Sigil of Fire

Superior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
8047 / 1193
992
677
166
7 y
ico
ico Minor Sigil of Water

Minor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
21314 / 0
19
7 y
ico
ico Major Sigil of Water

Major Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
48935 / 25
128
19
7 y
ico
ico Superior Sigil of Water

Superior Sigil of Water

  • 30% Chance on Hit: Heal nearby allies around your target (360 radius).
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
32828 / 64
380
217
16
7 y
ico
ico Minor Sigil of Air

Minor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 7 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
44999 / 350
19
17
7 y
ico
ico Major Sigil of Air

Major Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
81376 / 3582
129
128
7 y
ico
ico Superior Sigil of Air

Superior Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 3 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
2409 / 954
19182
14695
1610
7 y
ico
ico Superior Sigil of Ice

Superior Sigil of Ice

  • 30% Chance on Hit: Inflict Chill (2 Seconds)
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
5628 / 0
255
7 y
ico
ico Major Sigil of Ice

Major Sigil of Ice

  • 20% Chance on Hit: Inflict Chill (1 Second)
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
19917 / 287
134
128
7 y
ico
ico Minor Sigil of Ice

Minor Sigil of Ice

  • 10% Chance on Hit: Inflict Chill (1 Second)
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
25359 / 0
19
7 y
ico
ico Minor Sigil of Earth

Minor Sigil of Earth

  • 30% Chance on Critical: Inflict Bleeding (3 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
62191 / 0
19
7 y
ico
ico Major Sigil of Earth

Major Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
23096 / 505
128
19
7 y
ico
ico Superior Sigil of Earth

Superior Sigil of Earth

  • 60% Chance on Critical: Inflict Bleeding (5 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
42011 / 255
313
217
49
7 y
ico
ico Superior Sigil of Rage

Superior Sigil of Rage

  • 50% Chance on Critical: Gain Quickness (3 Seconds)
    (Cooldown: 30 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
32255 / 0
255
7 y
ico
ico Superior Sigil of Strength

Superior Sigil of Strength

  • 60% Chance on Critical: Gain Might (10 Seconds)
    (Cooldown: 1 Second)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
5041 / 474
16468
13567
431
7 y
ico
ico Major Sigil of Strength

Major Sigil of Strength

  • 40% Chance on Critical: Gain Might (7 Seconds)
    (Cooldown: 1 Second)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
3102 / 248
160
128
8
7 y
ico
ico Minor Sigil of Strength

Minor Sigil of Strength

  • 20% Chance on Critical: Gain Might (5 Seconds)
    (Cooldown: 1 Second)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
7252 / 3
36
16
15
7 y
ico
ico Minor Sigil of Frailty

Minor Sigil of Frailty

  • 10% Chance on Hit: Inflict Vulnerability (10 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
2540 / 4746
30
18
8
7 y
ico
ico Major Sigil of Frailty

Major Sigil of Frailty

  • 25% Chance on Hit: Inflict Vulnerability (10 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
1472 / 524
150
128
7 y
ico
ico Superior Sigil of Frailty

Superior Sigil of Frailty

  • 50% Chance on Hit: Inflict Vulnerability (10 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
7674 / 2
6
217
293
7 y
ico
ico Minor Sigil of Blood

Minor Sigil of Blood

  • 10% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
23612 / 0
19
7 y
ico
ico Major Sigil of Blood

Major Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
25161 / 266
140
128
7 y
ico
ico Superior Sigil of Blood

Superior Sigil of Blood

  • 50% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
22461 / 72
395
218
118
7 y
ico
ico Superior Sigil of Purity

Superior Sigil of Purity

  • 60% Chance on Hit: Remove a Condition
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4428 / 311
255
239
7 y
ico
ico Superior Sigil of Nullification

Superior Sigil of Nullification

  • 60% Chance on Critical: Remove a Boon
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
12907 / 0
255
7 y
ico
ico Minor Sigil of Bloodlust

Minor Sigil of Bloodlust

  • Gain a charge of +2 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
37639 / 1763
28
17
7
7 y
ico
ico Major Sigil of Bloodlust

Major Sigil of Bloodlust

  • Gain a charge of +7 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
43134 / 246
128
122
7 y
ico
ico Superior Sigil of Bloodlust

Superior Sigil of Bloodlust

  • Gain a charge of +10 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
3421 / 1063
5568
3652
1081
7 y
ico
ico Minor Sigil of Corruption

Minor Sigil of Corruption

  • Gain a charge of +2 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
31896 / 0
19
7 y
ico
ico Major Sigil of Corruption

Major Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
51310 / 0
128
7 y
ico
ico Superior Sigil of Corruption

Superior Sigil of Corruption

  • Gain a charge of +10 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
27767 / 6104
449
362
20
7 y
ico
ico Major Sigil of Perception

Major Sigil of Perception

  • Gain a charge of +7 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
39505 / 1
128
19
7 y
ico
ico Superior Sigil of Perception

Superior Sigil of Perception

  • Gain a charge of +10 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
3458 / 168
255
221
7 y
ico
ico Major Sigil of Life

Major Sigil of Life

  • Gain a charge of +7 healing each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
36936 / 133
128
19
7 y
ico
ico Superior Sigil of Life

Superior Sigil of Life

  • Gain a charge of +10 healing each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
7915 / 5
255
217
7 y
ico
ico Superior Sigil of Demon Summoning

Superior Sigil of Demon Summoning

  • Gain a summoning charge whenever you kill a foe. At 25 charges, you summon a fleshreaver. (You lose all charges on down.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4788 / 0
255
7 y
ico
ico Superior Sigil of Benevolence

Superior Sigil of Benevolence

  • Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
8806 / 0
355
7 y
ico
ico Minor Sigil of Benevolence

Minor Sigil of Benevolence

  • Gain a charge that grants 0.3% outgoing healing effectiveness toward other allies each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
4838 / 0
21
7 y
ico
ico Major Sigil of Benevolence

Major Sigil of Benevolence

  • Gain a charge that grants 0.4% outgoing healing effectiveness toward other allies each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2666 / 201
139
128
7 y
ico
ico Minor Sigil of Speed

Minor Sigil of Speed

  • Gain Swiftness (10 Seconds) on Killing a Foe

Sigil

Double-click to apply to a weapon.

Vendor value: 16

Masterwork

Sigil
4985 / 4150
1081
583
336
7 y
ico
ico Major Sigil of Speed

Major Sigil of Speed

  • Gain Swiftness (14 Seconds) on Killing a Foe

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
5658 / 474
172
128
18