Weapon Strength: 130 - 144
Skin: Greatsword
Greatsword
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 199 - 224
Skin: Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 223 - 251
Skin: Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 131 - 154
Skin: Steam Brand
Torch
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Generic
Double-click to transform into a festive golem. You will be unable to fight while transformed.
Not available underwater
Masterwork
Crafting Material
Vendor value: 5Fine
Malachite Pebble
Accessory
Required Level: 15
Vendor value: 25Fine
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+80 Power +60 Condition Damage +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Crafting Recipe
A recipe to make a Zealot's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Vendor value: 6Fine
Crafting Recipe
A recipe to make a Wanderer's Pearl Reaver.
Vendor value: 132Not salvageable
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Crafting Material
Vendor value: 4Basic
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 5Not upgradeable
Basic
Defense: 15
Skin: Country Pants
Light armor
Leggings
Vendor value: 7Not upgradeable
Basic
Defense: 14
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Defense: 18
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 15
Vendor value: 9Not salvageable
Basic
Defense: 11
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 38
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 186 - 210
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 132 - 140
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 149 - 158
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 127 - 143
Skin: Staff
Staff
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 181 - 204
Skin: Mace
Mace
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 184 - 216
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Generic
Double-click to convert into Snowflakes.
Vendor value: 14Fine
Nourishment (30 m):
+50 Precision +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Food
Dessert Feast: Double-click to set out a Tray of Peach Pies to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Turnip Casseroles to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Bronze Shoulders.
Vendor value: 2Basic
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Crafting Material
Used to craft rings.
Vendor value: 5Basic
Crafting Material
Used to craft Bronze Boots.
Vendor value: 2Basic
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 14
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Vendor value: 5Not upgradeable
Basic
Defense: 12
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 4
Vendor value: 5Basic
Defense: 16
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 2
Vendor value: 5Basic
Defense: 46
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 20
Vendor value: 18Not salvageable
Basic
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Weapon Strength: 138 - 147
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 156 - 165
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 172 - 194
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 292 - 343
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 48
Vendor value: 22Basic
Weapon Strength: 322 - 342
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 290 - 308
Skin: Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 305 - 359
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Torch
Torch
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 256 - 282
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 163 - 184
Skin: Krytan Staff
Staff
Damage type: Physical
Required Level: 6
Vendor value: 17Fine