Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 473 - 555
Skin: Dredge Reflex Bow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 430 - 475
Skin: Steel Sword
Sword
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Defense: 27
Weapon Strength: 383 - 432
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 407 - 498
Skin: Steel Axe
Axe
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 468 - 528
Skin: Steel Hammer
Hammer
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Steel Spear
Harpoon
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Amulet
Required Level: 50
Vendor value: 270Soulbound on use
Rare
Defense: 53
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 80
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 80
Skin: Splint Gauntlets
Heavy armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 159
Skin: Splint Coat
Heavy armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 58
Skin: Gladiator Helm
Heavy armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 138
Skin: Acolyte Coat
Light armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mask
Light armor
Helm
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 58
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 50
Vendor value: 23Basic
Defense: 39
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 50
Vendor value: 29Basic
Defense: 39
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 50
Vendor value: 25Basic
Defense: 43
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 50
Vendor value: 23Basic
Defense: 116
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 50
Vendor value: 34Not salvageable
Basic
Defense: 58
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 50
Vendor value: 21Not salvageable
Basic
Defense: 77
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 50
Vendor value: 32Not salvageable
Basic
Defense: 43
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 50
Vendor value: 23Not salvageable
Basic
Defense: 100
Skin: Apprentice Coat
Light armor
Coat
Required Level: 50
Vendor value: 34Not salvageable
Basic
Defense: 43
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 21Not salvageable
Basic
Defense: 24
Skin: Apprentice Band
Light armor
Helm
Required Level: 50
Vendor value: 29Not salvageable
Basic
Defense: 62
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 50
Vendor value: 32Not salvageable
Basic
Defense: 24
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 50
Vendor value: 25Not salvageable
Basic
Defense: 50
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 50
Vendor value: 23Not salvageable
Basic
Defense: 50
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 50
Vendor value: 21Not salvageable
Basic
Defense: 31
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 50
Vendor value: 29Not salvageable
Basic
Defense: 70
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 50
Vendor value: 32Not salvageable
Basic
Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find 20% Gold from Monsters +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Nourishment (30 m):
+60 Expertise +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
28% Chance to Gain Might on Critical Hit during the Day 28% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Boots
Light armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 138
Skin: Acolyte Coat
Light armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 32
Skin: Acolyte Mask
Light armor
Helm
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 63
Skin: Masquerade Boots
Light armor
Boots
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork