Defense: 26
Skin: Acolyte Mask
Light armor
Helm
Required Level: 45
Vendor value: 52Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+60 Concentration +28% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 45
Vendor value: 1Fine
Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+60 Healing +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60 Vitality +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60 Precision +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (15 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Weapon Strength: 290 - 308
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 261 - 277
Skin: Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 312 - 345
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 248 - 290
Skin: Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 256 - 282
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 17
Weapon Strength: 253 - 285
Skin: Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+50 Toughness +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine