Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 290 - 320
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 281 - 329
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 327 - 384
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 312 - 366
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 351 - 429
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 329 - 349
Skin: Steel Dagger
Dagger
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 322 - 356
Skin: Steel Sword
Sword
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 319 - 359
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Defense: 19
Weapon Strength: 287 - 323
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 305 - 373
Skin: Steel Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 354 - 391
Skin: Steel Greatsword
Greatsword
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Defense: 30
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 40
Vendor value: 24Basic
Defense: 33
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 40
Vendor value: 19Basic
Defense: 48
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 40
Vendor value: 27Basic
Defense: 45
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 33
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 78
Skin: Apprentice Coat
Light armor
Coat
Required Level: 40
Vendor value: 29Not salvageable
Basic
Defense: 33
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 40
Vendor value: 18Not salvageable
Basic
Defense: 18
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 40
Vendor value: 21Not salvageable
Basic
Defense: 24
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 40
Vendor value: 24Not salvageable
Basic
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Defense: 49
Skin: Leather Shoes
Medium armor
Boots
Required Level: 40
Vendor value: 38Fine
Defense: 49
Skin: Leather Shoes
Medium armor
Boots
Required Level: 40
Vendor value: 38Fine
Defense: 106
Skin: Leather Coat
Medium armor
Coat
Required Level: 40
Vendor value: 57Fine
Defense: 49
Skin: Leather Gloves
Medium armor
Gloves
Required Level: 40
Vendor value: 35Fine
Defense: 68
Skin: Leather Pants
Medium armor
Leggings
Required Level: 40
Vendor value: 54Fine
Defense: 31
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 40
Vendor value: 42Fine
Defense: 31
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 40
Vendor value: 42Fine
Defense: 31
Skin: Leather Mask
Medium armor
Helm
Required Level: 40
Vendor value: 48Fine
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (1 h):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (30 m):
+50% Downed Health +6% Damage while Downed +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Power +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Power for 30 Seconds on Kill +40 Ferocity +10% Experience from kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+7% Chill Duration +40 Power +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+7% Burning Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine