Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 115 - 134
Skin: Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare
Nourishment (30 m):
+3% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Turquoise Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Garnet Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Garnet Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Turquoise Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Amber Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Amber Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Defense: 35
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Basic
Defense: 12
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 23
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 10
Vendor value: 11Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 15
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 32
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 10
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 21
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 10
Vendor value: 11Basic
Defense: 18
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 35
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Not salvageable
Basic
Defense: 12
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 10Not salvageable
Basic
Defense: 23
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 13
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 10
Vendor value: 7Not salvageable
Basic
Defense: 19
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Defense: 32
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 10
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 10
Vendor value: 10Not salvageable
Basic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine