Defense: 157
Magi stats:Skin: Emblazoned Gloves
Medium armor
Gloves
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 157
Soldier's stats:Skin: Emblazoned Gloves
Medium armor
Gloves
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 157
Cavalier's stats:Skin: Emblazoned Gloves
Medium armor
Gloves
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 157
Shaman's stats:Skin: Emblazoned Gloves
Medium armor
Gloves
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Rabid stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Dire stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Magi stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Soldier's stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Cavalier's stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Shaman's stats:Skin: Emblazoned Shoulders
Medium armor
Shoulders
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Rabid stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Dire stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Magi stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Soldier's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Cavalier's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Shaman's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Nourishment (30 m):
Gain Power Equal to 6% of Your Condition Damage Gain Power Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Power Gain Concentration Equal to 6% of Your Condition Damage +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Power Gain Condition Damage Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Power +50 Condition Damage Gain Might When Using a Heal Skill +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Used in the crafting of armor with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 66Exotic
Amulet
Required Level: 80
Vendor value: 528Soulbound on use
Exotic
Ring
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Defense: 97
Cleric's stats:Skin: Adventurer's Spectacles
Medium armor
Helm
Bring your next adventure into focus.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic
Defense: 73
Cleric's stats:Skin: Adventurer's Spectacles
Light armor
Helm
Bring your next adventure into focus.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic
Defense: 73
Rampager's stats:Skin: Adventurer's Scarf
Light armor
Helm
Keep the sand out of your face.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic
Defense: 121
Rampager's stats:Skin: Adventurer's Scarf
Heavy armor
Helm
Keep the sand out of your face.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic
Defense: 121
Cleric's stats:Skin: Adventurer's Spectacles
Heavy armor
Helm
Bring your next adventure into focus.
Required Level: 80
Vendor value: 240Not salvageable
Soulbound on use
Exotic
Accessory
The tiny dust mite inside shows no signs of slowing.
Required Level: 80
Vendor value: 330Not salvageable
Soulbound on use
Exotic
Accessory
Based on Ash Legion containment technology. Seems unstable.
Required Level: 80
Vendor value: 165Soulbound on use
Masterwork
Nourishment (30 m):
Reviving an ally grants Ghoul's Grasp to both you and your revived ally. Ghoul's Grasp increases condition damage, precision, and toughness. +10% Experience from Kills +30% Magic Find
Utility
Required Level: 80
Vendor value: 66Masterwork
Nourishment (30 m):
Reviving an ally grants Feline Fury to both you and your revived ally. Feline Fury increases all attributes by a small amount. +10% Experience from Kills +30% Magic Find
Utility
Required Level: 80
Vendor value: 66Masterwork
Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Nourishment (30 m):
Reviving an ally grants Pumpkin Prowess to both you and your revived ally. Pumpkin Prowess increases power, toughness, and vitality. +10% Experience from Kills +30% Magic Find
Utility
Required Level: 80
Vendor value: 66Masterwork
Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Weapon Strength: 737 - 782
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 815 - 957
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 776 - 911
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 873 - 1067
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Defense: 54
Weapon Strength: 714 - 805
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 759 - 928
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 819 - 869
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 882 - 975
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 722 - 797
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Nourishment (30 m):
+100 Healing Power +10% Healing Effectiveness (Outgoing) +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Fine
Nourishment (30 m):
-20% Incoming Condition Duration +70 Expertise +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Exotic
Skin: Lucky Great Ram Lantern
Back
Required Level: 80
Vendor value: 8888Not salvageable
Soulbound on use
Exotic