Weapon Strength: 156 - 165
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Great Steamblade
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Steam Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Steamblade
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Krytan Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Krytan Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Krytan Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 148 - 173
Skin: Krytan Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 183
Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 172 - 202
Skin: Glyphic Longbow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Glyphic Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Glyphic Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 225
Skin: Glyphic Rifle
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Glyphic Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Glyphic Ward
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Glyphic Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Glyphic Edge
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 125 - 152
Skin: Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 115 - 134
Skin: Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (30 m):
+3% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare
Defense: 35
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Basic
Defense: 12
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 23
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 10
Vendor value: 11Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 15
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 32
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 10
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 21
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 10
Vendor value: 11Basic
Defense: 18
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 35
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Not salvageable
Basic
Defense: 12
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 10Not salvageable
Basic
Defense: 23
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic