Defense: 8
Skin: Apprentice Band
Light armor
Helm
Required Level: 12
Vendor value: 11Basic
Weapon Strength: 120 - 141
Skin: Torch
Torch
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Defense: 10
Skin: Country Mantle
Light armor
Shoulders
Required Level: 12
Vendor value: 19Fine
Defense: 10
Skin: Country Mask
Light armor
Helm
Required Level: 12
Vendor value: 22Fine
Defense: 19
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 12
Vendor value: 8Basic
Weapon Strength: 164 - 192
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 23
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 11
Vendor value: 16Fine
Defense: 17
Skin: Country Gloves
Light armor
Gloves
Required Level: 11
Vendor value: 15Fine
Weapon Strength: 169 - 187
Skin: Glyphic Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Krytan Warhammer
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 148 - 173
Skin: Steam Brand
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 13
Skin: Swindler Mask
Medium armor
Helm
Required Level: 11
Vendor value: 20Fine
Weapon Strength: 173 - 183
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 16
Skin: Worn Chain Helm
Heavy armor
Helm
Required Level: 11
Vendor value: 20Fine
Weapon Strength: 148 - 173
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 152 - 168
Skin: Krytan Warhorn
Warhorn
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 160 - 196
Skin: Krytan Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Glyphic Edge
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 43
Skin: Studded Coat
Medium armor
Coat
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 173 - 183
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 20
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 11
Vendor value: 15Fine
Defense: 25
Skin: Country Pants
Light armor
Leggings
Required Level: 11
Vendor value: 23Fine
Defense: 40
Skin: Country Coat
Light armor
Coat
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Glyphic Speargun
Speargun
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 172 - 202
Skin: Steam Bow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 186 - 206
Skin: Great Steamblade
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Krytan Greatsword
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 164 - 192
Skin: Steam Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 225
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Krytan Speargun
Speargun
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Glyphic Maul
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Krytan Trident
Trident
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Krytan Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 167 - 189
Skin: Krytan Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 20
Skin: Studded Boots
Medium armor
Boots
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Defense: 13
Skin: Swindler Pauldrons
Medium armor
Shoulders
Required Level: 11
Vendor value: 18Fine
Defense: 28
Skin: Studded Pants
Medium armor
Leggings
Required Level: 11
Vendor value: 23Fine
Nourishment (30 m):
+40 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine