Default
Double-click to open.
Vendor value: 25Basic
Weapon Strength: 264 - 292
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 31
Vendor value: 31Fine
Weapon Strength: 295 - 326
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 427 - 472
Major Sigil of Ogre Slaying
Skin: Norn Blade
Sword
Damage type: Physical
Required Level: 46
Vendor value: 126Soulbound on use
Rare
Weapon Strength: 334 - 392
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 41
Vendor value: 57Fine
Weapon Strength: 385 - 452
Minor Sigil of Smoldering
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 44
Vendor value: 120Soulbound on use
Masterwork
Weapon Strength: 239 - 253
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 26
Vendor value: 28Fine
Weapon Strength: 211 - 233
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 232 - 256
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 257 - 284
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 26
Vendor value: 42Fine
Weapon Strength: 324 - 358
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 36
Vendor value: 53Fine
Weapon Strength: 368 - 407
Minor Sigil of Serpent Slaying
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 38
Vendor value: 18Soulbound on use
Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Defense: 7
Skin: Apprentice Band
Light armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 16
Vendor value: 13Basic
Defense: 8
Skin: Apprentice Band
Light armor
Helm
Required Level: 12
Vendor value: 11Basic
Defense: 10
Skin: Apprentice Band
Light armor
Helm
Required Level: 18
Vendor value: 14Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 7
Skin: Apprentice Band
Light armor
Helm
Required Level: 10
Vendor value: 10Not salvageable
Basic
Defense: 10
Skin: Apprentice Band
Light armor
Helm
Required Level: 20
Vendor value: 15Basic
Defense: 8
Skin: Apprentice Band
Light armor
Helm
Required Level: 14
Vendor value: 12Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Not salvageable
Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 40
Skin: Apprentice Coat
Light armor
Coat
Required Level: 18
Vendor value: 17Basic
Defense: 14
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 12
Vendor value: 8Basic
Defense: 18
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Defense: 13
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 10
Vendor value: 7Basic
Defense: 26
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 20
Vendor value: 17Basic
Defense: 19
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Defense: 19
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 10
Vendor value: 11Basic
Defense: 23
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 16
Vendor value: 14Basic
Defense: 22
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 25
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 18
Vendor value: 16Basic
Defense: 15
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 16
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 16
Vendor value: 10Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 18
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 20
Vendor value: 12Not salvageable
Basic
Defense: 15
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 14
Vendor value: 10Basic
Defense: 18
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 20
Vendor value: 12Basic
Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 16
Vendor value: 11Basic
Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Defense: 10
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 18
Vendor value: 13Basic
Weapon Strength: 112 - 137
Skin: Axe
Axe
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 119 - 145
Skin: Axe
Axe
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 110 - 135
Skin: Axe
Axe
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 150 - 166
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 139 - 153
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 188 - 208
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 146 - 161
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 140 - 171
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 163 - 180
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 161 - 181
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 146 - 165
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine