Defense: 67
Berserker's stats:Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 70
Vendor value: 27Basic
Defense: 8
Skin: Apprentice Band
Light armor
Helm
Required Level: 14
Vendor value: 12Basic
Crafting Material
Used to craft bows.
Vendor value: 5Basic
Default
Double-click to open.
Vendor value: 29Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Thin Helms.
Vendor value: 3Basic
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Boots.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Coats.
Vendor value: 8Basic
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Crafting Material
Used to craft Daggers.
Vendor value: 4Basic
Crafting Material
Used to craft Rifles.
Vendor value: 8Basic
Defense: 106
Berserker's stats:Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 78
Vendor value: 32Basic
Defense: 117
Berserker's stats:Skin: Apprentice Pants
Light armor
Leggings
Required Level: 80
Vendor value: 47Not salvageable
Basic
Booze
Vendor value: 13Basic
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Crafting Material
Used to craft Rugged Helms.
Vendor value: 6Basic
Defense: 56
Berserker's stats:Skin: Apprentice Shoes
Light armor
Boots
Required Level: 62
Vendor value: 27Basic
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic
Crafting Material
Used to craft Rawhide Leggings.
Vendor value: 2Basic
Trophy
The badge of a fallen Seraph soldier—Sergeant Rane is collecting these.
Vendor value: 2Basic
Booze
Vendor value: 2Basic
Crafting Material
Used to craft Thick Leggings.
Vendor value: 7Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 105 - 117
Skin: Sword
Sword
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Default
Double-click to open.
Vendor value: 22Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Crafting Material
Used to craft Axes and Maces.
Vendor value: 2Basic
Crafting Material
Used to craft Daggers.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Adorned Jewels.
Vendor value: 2Basic
Crafting Material
Used to craft Pistols.
Vendor value: 8Basic
Defense: 55
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 48
Vendor value: 22Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 15Basic
Trophy
This flower is used by sylvari for medicine. Harvester Mavad near Gleaner's Cove Waypoint could likely use it.
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 25Basic
Crafting Material
Used to craft Mithril Shoulders.
Vendor value: 7Basic
Weapon Strength: 102 - 120
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Crafting Material
Used to craft Bronze Gauntlets.
Vendor value: 2Basic
Weapon Strength: 100 - 122
Skin: Axe
Axe
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Crafting Material
Used to craft Linen Boots.
Vendor value: 6Basic
Crafting Material
Used to craft Jute Coats.
Vendor value: 2Basic
Crafting Material
Used to craft bows.
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 22Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 6Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic