Weapon Strength: 441 - 497
Skin: Steam Hammer
Hammer
Damage type: Physical
Required Level: 51
Vendor value: 68Fine
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 385 - 426
Berserker's stats:Skin: Trident
Trident
Damage type: Physical
Required Level: 60
Vendor value: 39Basic
Weapon Strength: 302 - 334
Skin: Sword
Sword
Damage type: Physical
Required Level: 48
Vendor value: 22Basic
Weapon Strength: 329 - 364
Berserker's stats:Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 52
Vendor value: 35Basic
Weapon Strength: 169 - 187
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 238 - 279
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 26
Vendor value: 42Fine
Weapon Strength: 321 - 341
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 44
Vendor value: 40Fine
Weapon Strength: 207 - 219
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 24
Vendor value: 26Fine
Weapon Strength: 427 - 471
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 59
Vendor value: 51Fine
Weapon Strength: 254 - 281
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 159 - 176
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 171 - 201
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 164 - 192
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 376 - 424
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 48
Vendor value: 43Fine
Weapon Strength: 409 - 461
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 52
Vendor value: 46Fine
Weapon Strength: 146 - 155
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 173 - 183
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 384 - 433
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 295 - 326
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 466 - 570
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 61
Vendor value: 52Fine
Crafting Material
Vendor value: 9Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Fine
Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Required Level: 50
Vendor value: 34Rare
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 13Fine
Crafting Material
Used in the crafting of weapons with +Condition Damage and +Precision.
Required Level: 40
Vendor value: 10Fine
Crafting Material
Used in the crafting of armor with +Power and +Precision.
Vendor value: 22Masterwork
Crafting Material
Used in the crafting of armor with +Vitality.
Vendor value: 4Fine
Trophy
This armor was most likely stolen from the local hylek. It should be returned to Yoal east of Titan's Staircase.
Vendor value: 2Basic
Defense: 42
Weapon Strength: 564 - 636
Cleric's stats:Skin: Mithril Shield
Shield
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Weapon Strength: 313 - 346
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 143 - 168
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 224 - 248
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Crafting Material
Used to craft Thick Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Silk Coats.
Vendor value: 7Basic
Crafting Material
Used to craft Darksteel Leggings.
Vendor value: 6Basic
Crafting Material
Used to craft Darksteel Coats.
Vendor value: 6Basic
Crafting Material
Used to craft Steel Helms.
Vendor value: 5Basic
Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Cotton Gloves.
Vendor value: 5Basic
Crafting Material
Used to craft Wool Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft Pistols.
Vendor value: 4Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Adorned Jewels.
Vendor value: 2Basic
Food
Snack Feast: Double-click to set out a Feast of Spicy Stuffed Mushrooms to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Tarragon Stuffed Poultry to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+80 Power +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+40 Expertise +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine