Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Strong Soft Wood Staff of Fire

Strong Soft Wood Staff of Fire

Weapon Strength: 465 - 524

  • +98 Power
  • +70 Precision

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 46

Vendor value: 189

Soulbound on use

46

Rare

Staff
158 / 257
2897
1711
751
7 y
ico
ico Strong Soft Wood Staff of Force

Strong Soft Wood Staff of Force

Weapon Strength: 537 - 605

  • +118 Power
  • +85 Precision

icoMajor Sigil of Force

  • +3% Damage

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 53

Vendor value: 212

Soulbound on use

53

Rare

Staff
498 / 369
2597
15
77
7 y
ico
ico Honed Soft Wood Staff of Peril

Honed Soft Wood Staff of Peril

Weapon Strength: 411 - 463

  • +82 Power
  • +59 Ferocity

icoMajor Sigil of Peril

  • Increase Inflicted Vulnerability Duration: 15%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 40

Vendor value: 171

Soulbound on use

40

Rare

Staff
289 / 505
9197
2614
523
7 y
ico
ico Honed Soft Wood Staff of Water

Honed Soft Wood Staff of Water

Weapon Strength: 475 - 536

  • +101 Power
  • +72 Ferocity

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 47

Vendor value: 189

Soulbound on use

47

Rare

Staff
356 / 348
3398
181
1087
7 y
ico
ico Honed Soft Wood Staff of Grawl Slaying

Honed Soft Wood Staff of Grawl Slaying

Weapon Strength: 547 - 616

  • +121 Power
  • +87 Ferocity

icoMajor Sigil of Grawl Slaying

  • +5% Damage vs. Grawl

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 54

Vendor value: 212

Soulbound on use

54

Rare

Staff
411 / 212
3399
2052
837
7 y
ico
ico Hearty Soft Wood Staff of the Hydromancer

Hearty Soft Wood Staff of the Hydromancer

Weapon Strength: 558 - 629

  • +89 Toughness
  • +125 Vitality

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 55

Vendor value: 216

Soulbound on use

55

Rare

Staff
374 / 130
31
192
733
7 y
ico
ico Berserker's Soft Wood Staff of Earth

Berserker's Soft Wood Staff of Earth

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
223 / 98
4496
231
1521
7 y
ico
ico Berserker's Soft Wood Staff of Ogre Slaying

Berserker's Soft Wood Staff of Ogre Slaying

Weapon Strength: 698 - 787

Berserker's stats:
  • +164 Power
  • +117 Precision
  • +117 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 67

Vendor value: 252

Soulbound on use

67

Rare

Staff
356 / 68
3357
2062
791
7 y
ico
ico Rampager's Soft Wood Staff of Serpent Slaying

Rampager's Soft Wood Staff of Serpent Slaying

Weapon Strength: 711 - 801

Rampager's stats:
  • +167 Precision
  • +120 Power
  • +120 Condition Damage

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 257

Soulbound on use

68

Rare

Staff
85 / 601
6795
2257
3519
7 y
ico
ico Rampager's Soft Wood Staff of Accuracy

Rampager's Soft Wood Staff of Accuracy

Weapon Strength: 803 - 905

Rampager's stats:
  • +192 Precision
  • +137 Power
  • +137 Condition Damage

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 75

Vendor value: 279

Soulbound on use

75

Rare

Staff
222 / 136
3819
25
746
7 y
ico
ico Cleric's Soft Wood Staff of Battle

Cleric's Soft Wood Staff of Battle

Weapon Strength: 636 - 717

Cleric's stats:
  • +147 Healing Power
  • +105 Power
  • +105 Toughness

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 62

Vendor value: 239

Soulbound on use

62

Rare

Staff
139 / 109
3390
1792
1090
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 737 - 831

Berserker's stats:
  • +174 Power
  • +125 Precision
  • +125 Ferocity

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 70

Vendor value: 266

Soulbound on use

70

Rare

Staff
178 / 485
938
4725
3187
7 y
ico
ico Rampager's Soft Wood Staff of Fire

Rampager's Soft Wood Staff of Fire

Weapon Strength: 750 - 845

Rampager's stats:
  • +178 Precision
  • +127 Power
  • +127 Condition Damage

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 71

Vendor value: 266

Soulbound on use

71

Rare

Staff
117 / 341
557
348
1273
7 y
ico
ico Carrion Verdant Staff of Water

Carrion Verdant Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
173 / 47
3575
202
1037
7 y
ico
ico Carrion Verdant Staff of Corruption

Carrion Verdant Staff of Corruption

Weapon Strength: 698 - 787

Carrion stats:
  • +164 Condition Damage
  • +117 Power
  • +117 Vitality

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 67

Vendor value: 252

Soulbound on use

67

Rare

Staff
115 / 69
5296
1864
2638
7 y
ico
ico Carrion Verdant Staff of Energy

Carrion Verdant Staff of Energy

Weapon Strength: 789 - 889

Carrion stats:
  • +188 Condition Damage
  • +135 Power
  • +135 Vitality

icoMajor Sigil of Energy

  • Gain 25% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 74

Vendor value: 275

Soulbound on use

74

Rare

Staff
153 / 189
5867
1894
3093
7 y
ico
ico Penetrating Krytan Staff of the Night

Penetrating Krytan Staff of the Night

Weapon Strength: 468 - 528

  • +101 Precision
  • +72 Ferocity

icoMajor Sigil of the Night

  • Outgoing damage is increased by 7% at night.

Skin: Krytan Staff

Staff

Damage type: Physical

Required Level: 50

Vendor value: 135

Soulbound on use

50

Masterwork

Staff
132 / 492
9998
687
7811
7 y
ico
ico Monsoon

Monsoon

Weapon Strength: 985 - 1111

Magi stats:
  • +239 Healing Power
  • +171 Precision
  • +171 Vitality

icoSuperior Sigil of Water

  • 30% Chance on Hit: Heal nearby allies around your target (360 radius).
    (Cooldown: 5 Seconds)

Skin: Monsoon

Staff

Damage type: Physical

Required Level: 80

Vendor value: 396

Soulbound on use

80

Exotic

Staff
1260 / 155
199
12434
4481
7 y
ico
ico Dire Orrian Staff of the Geomancer

Dire Orrian Staff of the Geomancer

Weapon Strength: 659 - 743

Dire stats:
  • +155 Condition Damage
  • +111 Toughness
  • +111 Vitality

icoMinor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 6 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Staff
29 / 20
1484
4452
4459
7 y
ico
ico Dire Orrian Staff of Bloodlust

Dire Orrian Staff of Bloodlust

Weapon Strength: 733 - 826

Dire stats:
  • +175 Condition Damage
  • +125 Toughness
  • +125 Vitality

icoMinor Sigil of Bloodlust

  • Gain a charge of +2 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 74

Vendor value: 183

Soulbound on use

74

Masterwork

Staff
57 / 97
7072
532
5479
7 y
ico
ico Dire Orrian Staff of Water

Dire Orrian Staff of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
40 / 218
19956
4183
12780
7 y
ico
ico Dire Orrian Staff of Corruption

Dire Orrian Staff of Corruption

Weapon Strength: 698 - 787

Dire stats:
  • +164 Condition Damage
  • +117 Toughness
  • +117 Vitality

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 67

Vendor value: 252

Soulbound on use

67

Rare

Staff
24 / 160
14132
4021
7991
7 y
ico
ico Dire Orrian Staff of Energy

Dire Orrian Staff of Energy

Weapon Strength: 789 - 889

Dire stats:
  • +188 Condition Damage
  • +135 Toughness
  • +135 Vitality

icoMajor Sigil of Energy

  • Gain 25% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 74

Vendor value: 275

Soulbound on use

74

Rare

Staff
62 / 161
6566
3586
1995
7 y
ico
ico Dire Orrian Staff of Air

Dire Orrian Staff of Air

Weapon Strength: 872 - 984

Dire stats:
  • +211 Condition Damage
  • +151 Toughness
  • +151 Vitality

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
1695 / 758
4998
2219
2029
7 y
ico
ico Dire Ceremonial Stave of Accuracy

Dire Ceremonial Stave of Accuracy

Weapon Strength: 954 - 1076

Dire stats:
  • +231 Condition Damage
  • +165 Toughness
  • +165 Vitality

icoSuperior Sigil of Accuracy

  • +7% Critical Chance

Skin: Ceremonial Stave

Staff

Damage type: Physical

Required Level: 78

Vendor value: 384

Soulbound on use

78

Exotic

Staff
340 / 306
19565
11065
5565
7 y
ico
ico Dire Ceremonial Stave of Rage

Dire Ceremonial Stave of Rage

Weapon Strength: 985 - 1111

Dire stats:
  • +239 Condition Damage
  • +171 Toughness
  • +171 Vitality

icoSuperior Sigil of Rage

  • 50% Chance on Critical: Gain Quickness (3 Seconds)
    (Cooldown: 30 Seconds)

Skin: Ceremonial Stave

Staff

Damage type: Physical

Required Level: 80

Vendor value: 396

Soulbound on use

80

Exotic

Staff
280 / 194
2139
12729
5384
7 y
ico
ico Dire Krytan Staff of Agony

Dire Krytan Staff of Agony

Weapon Strength: 590 - 666

Dire stats:
  • +136 Condition Damage
  • +97 Toughness
  • +97 Vitality

icoMinor Sigil of Agony

  • Increase Inflicted Bleeding Duration: 10%

Skin: Krytan Staff

Staff

Damage type: Physical

Required Level: 62

Vendor value: 159

Soulbound on use

62

Masterwork

Staff
138 / 54
399
199
140
7 y
ico
ico Dire Krytan Staff of the Geomancer

Dire Krytan Staff of the Geomancer

Weapon Strength: 659 - 743

Dire stats:
  • +155 Condition Damage
  • +111 Toughness
  • +111 Vitality

icoMinor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 6 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Krytan Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Staff
181 / 45
619
22
324
7 y
ico
ico Dire Aureate Staff of Water

Dire Aureate Staff of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
257 / 13
8352
1698
541
7 y
ico
ico Dire Aureate Staff of Corruption

Dire Aureate Staff of Corruption

Weapon Strength: 698 - 787

Dire stats:
  • +164 Condition Damage
  • +117 Toughness
  • +117 Vitality

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Aureate Staff

Staff

Damage type: Physical

Required Level: 67

Vendor value: 252

Soulbound on use

67

Rare

Staff
97 / 59
794
223
4515
7 y
ico
ico Dire Aureate Staff of Air

Dire Aureate Staff of Air

Weapon Strength: 872 - 984

Dire stats:
  • +211 Condition Damage
  • +151 Toughness
  • +151 Vitality

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Aureate Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
6643 / 693
39
2286
1029
7 y
ico
ico Dire Seer Mask of the Centaur

Dire Seer Mask of the Centaur

Defense: 67

Dire stats:
  • +54 Condition Damage
  • +39 Toughness
  • +39 Vitality

icoSuperior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Skin: Seer Mask

Light armor

Helm

Required Level: 75

Vendor value: 310

Soulbound on use

75

Exotic

Helm
168 / 203
6050
25
2642
7 y
ico
ico Dire Sneakthief Mask of the Centaur

Dire Sneakthief Mask of the Centaur

Defense: 89

Dire stats:
  • +54 Condition Damage
  • +39 Toughness
  • +39 Vitality

icoSuperior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Skin: Sneakthief Mask

Medium armor

Helm

Required Level: 75

Vendor value: 310

Soulbound on use

75

Exotic

Helm
199 / 438
4512
2412
1423
7 y
ico
ico Dire Banded Helm of the Traveler

Dire Banded Helm of the Traveler

Defense: 92

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Banded Helm

Heavy armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
92 / 49
2295
770
1181
7 y
ico
ico Dire Conjurer Mask of Lyssa

Dire Conjurer Mask of Lyssa

Defense: 56

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
42 / 20
248
736
1311
7 y
ico
ico Dire Marauder Helm of Divinity

Dire Marauder Helm of Divinity

Defense: 74

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Marauder Helm

Medium armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
90 / 337
2579
1586
66
7 y
ico
ico Mighty Swindler Mask

Mighty Swindler Mask

Defense: 13

  • +4 Power

Skin: Swindler Mask

Medium armor

Helm

Required Level: 11

Vendor value: 20
11

Fine

Helm
739 / 1143
373
143
174
7 y
ico
ico Precise Swindler Mask

Precise Swindler Mask

Defense: 13

  • +5 Precision

Skin: Swindler Mask

Medium armor

Helm

Required Level: 12

Vendor value: 22
12

Fine

Helm
553 / 1394
177
18
42
7 y
ico
ico Malign Swindler Mask

Malign Swindler Mask

Defense: 14

  • +5 Condition Damage

Skin: Swindler Mask

Medium armor

Helm

Required Level: 14

Vendor value: 24
14

Fine

Helm
363 / 1098
396
244
93
7 y
ico
ico Strong Swindler Mask

Strong Swindler Mask

Defense: 24

  • +12 Power
  • +9 Precision

Skin: Swindler Mask

Medium armor

Helm

Required Level: 31

Vendor value: 39
31

Fine

Helm
213 / 622
483
36
15
7 y
ico
ico Strong Swindler Mask

Strong Swindler Mask

Defense: 27

  • +15 Power
  • +11 Precision

Skin: Swindler Mask

Medium armor

Helm

Required Level: 36

Vendor value: 44
36

Fine

Helm
121 / 507
576
317
173
7 y
ico
ico Ravaging Swindler Mask

Ravaging Swindler Mask

Defense: 18

  • +6 Precision
  • +8 Condition Damage

Skin: Swindler Mask

Medium armor

Helm

Required Level: 22

Vendor value: 32
22

Fine

Helm
193 / 772
425
272
89
7 y
ico
ico Ravaging Swindler Mask

Ravaging Swindler Mask

Defense: 24

  • +9 Precision
  • +13 Condition Damage

Skin: Swindler Mask

Medium armor

Helm

Required Level: 32

Vendor value: 40
32

Fine

Helm
171 / 409
397
212
125
7 y
ico
ico Strong Reinforced Scale Helm of Grenth

Strong Reinforced Scale Helm of Grenth

Defense: 62

  • +30 Power
  • +21 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Reinforced Scale Helm

Heavy armor

Helm

Required Level: 53

Vendor value: 177

Soulbound on use

53

Rare

Helm
405 / 174
596
353
154
7 y
ico
ico Ravaging Reinforced Scale Helm of Lyssa

Ravaging Reinforced Scale Helm of Lyssa

Defense: 45

  • +15 Precision
  • +21 Condition Damage

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Reinforced Scale Helm

Heavy armor

Helm

Required Level: 40

Vendor value: 143

Soulbound on use

40

Rare

Helm
193 / 413
2995
223
2323
7 y
ico
ico Ravaging Reinforced Scale Helm of the Centaur

Ravaging Reinforced Scale Helm of the Centaur

Defense: 54

  • +18 Precision
  • +25 Condition Damage

icoMajor Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Skin: Reinforced Scale Helm

Heavy armor

Helm

Required Level: 47

Vendor value: 158

Soulbound on use

47

Rare

Helm
209 / 44
584
211
285
7 y
ico
ico Strong Banded Helm of Balthazar

Strong Banded Helm of Balthazar

Defense: 72

  • +35 Power
  • +25 Precision

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
396 / 250
998
410
438
7 y
ico
ico Berserker's Banded Helm of Balthazar

Berserker's Banded Helm of Balthazar

Defense: 84

Berserker's stats:
  • +41 Power
  • +29 Precision
  • +29 Ferocity

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 67

Vendor value: 210

Soulbound on use

67

Rare

Helm
126 / 66
4081
782
2687
7 y
ico
ico Berserker's Banded Helm of the Afflicted

Berserker's Banded Helm of the Afflicted

Defense: 96

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

icoMajor Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Skin: Banded Helm

Heavy armor

Helm

Required Level: 74

Vendor value: 229

Soulbound on use

74

Rare

Helm
141 / 138
24
1454
586
7 y
ico
ico Ravaging Banded Helm of Vampirism

Ravaging Banded Helm of Vampirism

Defense: 63

  • +22 Precision
  • +30 Condition Damage

icoMajor Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Skin: Banded Helm

Heavy armor

Helm

Required Level: 54

Vendor value: 177

Soulbound on use

54

Rare

Helm
499 / 376
1480
210
1048
7 y
ico
ico Carrion Banded Helm of Mercy

Carrion Banded Helm of Mercy

Defense: 74

Carrion stats:
  • +36 Condition Damage
  • +26 Power
  • +26 Vitality

icoMajor Rune of Mercy

  • (1): +15 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +30 Toughness
  • (4): You resurrect allies with 18% more health.

Skin: Banded Helm

Heavy armor

Helm

Required Level: 61

Vendor value: 195

Soulbound on use

61

Rare

Helm
133 / 472
5157
560
3823
7 y
ico
ico Honed Banded Helm of the Traveler

Honed Banded Helm of the Traveler

Defense: 65

  • +31 Power
  • +22 Ferocity

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Banded Helm

Heavy armor

Helm

Required Level: 55

Vendor value: 180

Soulbound on use

55

Rare

Helm
290 / 400
20
539
1161
7 y
ico
ico Rampager's Banded Helm of Strength

Rampager's Banded Helm of Strength

Defense: 75

Rampager's stats:
  • +37 Precision
  • +26 Power
  • +26 Condition Damage

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 62

Vendor value: 199

Soulbound on use

62

Rare

Helm
105 / 258
2082
482
1288
7 y
ico
ico Rampager's Banded Helm of Rata Sum

Rampager's Banded Helm of Rata Sum

Defense: 87

Rampager's stats:
  • +43 Precision
  • +31 Power
  • +31 Condition Damage

icoMajor Rune of Rata Sum

  • (1): +15 Precision
  • (2): +6% Poison Duration
  • (3): +30 Precision
  • (4): +9% Weakness Duration

Skin: Banded Helm

Heavy armor

Helm

Required Level: 69

Vendor value: 218

Soulbound on use

69

Rare

Helm
60 / 33
3164
571
2118
7 y
ico
ico Cleric's Banded Helm of Infiltration

Cleric's Banded Helm of Infiltration

Defense: 91

Cleric's stats:
  • +44 Healing Power
  • +32 Power
  • +32 Toughness

icoMajor Rune of Infiltration

  • (1): +1% damage against foes with less than 50% health.
  • (2): +21 Precision
  • (3): +2% damage against foes with less than 50% health.
  • (4): +39 Precision

Skin: Banded Helm

Heavy armor

Helm

Required Level: 71

Vendor value: 222

Soulbound on use

71

Rare

Helm
77 / 66
2283
1474
467
7 y
ico
ico Berserker's Seer Mask of the Pack

Berserker's Seer Mask of the Pack

Defense: 61

Berserker's stats:
  • +49 Power
  • +35 Precision
  • +35 Ferocity

icoSuperior Rune of the Pack

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 30s)
  • (5): +100 Power
  • (6): +20% Swiftness Duration; +125 Precision

Skin: Seer Mask

Light armor

Helm

Required Level: 70

Vendor value: 295

Soulbound on use

70

Exotic

Helm
387 / 154
7744
3346
3236
7 y
ico
ico Berserker's Seer Mask of Divinity

Berserker's Seer Mask of Divinity

Defense: 70

Berserker's stats:
  • +58 Power
  • +41 Precision
  • +41 Ferocity

icoSuperior Rune of Divinity

  • (1): +8 to All Stats
  • (2): +10 to all stats
  • (3): +12 to All Stats
  • (4): +14 to All Stats
  • (5): +16 to All Stats
  • (6): +18 to All Stats

Skin: Seer Mask

Light armor

Helm

Required Level: 78

Vendor value: 320

Soulbound on use

78

Exotic

Helm
562 / 477
3789
1689
1532
7 y
ico
ico Zhed's Mask

Zhed's Mask

Defense: 73

Berserker's stats:
  • +60 Power
  • +43 Precision
  • +43 Ferocity

icoSuperior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Skin: Seer Mask

Light armor

Helm

Required Level: 80

Vendor value: 330

Soulbound on use

80

Exotic

Helm
656 / 307
11792
655
3518
7 y
ico
ico Carrion Seer Mask of Dwayna

Carrion Seer Mask of Dwayna

Defense: 52

Carrion stats:
  • +43 Condition Damage
  • +30 Power
  • +30 Vitality

icoSuperior Rune of Dwayna

  • (1): +25 Healing
  • (2): +10% Regeneration Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)
  • (5): +100 Healing
  • (6): +20% regeneration duration; when you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)

Skin: Seer Mask

Light armor

Helm

Required Level: 63

Vendor value: 270

Soulbound on use

63

Exotic

Helm
42 / 44
25023
15020
6250
7 y
ico
ico Carrion Seer Mask of the Traveler

Carrion Seer Mask of the Traveler

Defense: 62

Carrion stats:
  • +50 Condition Damage
  • +36 Power
  • +36 Vitality

icoSuperior Rune of the Traveler

  • (1): +8 to All Stats
  • (2): +5% Boon Duration
  • (3): +12 to All Stats
  • (4): +10% Boon Duration; +10% Condition Duration
  • (5): +16 to All Stats
  • (6): +25% Movement Speed

Skin: Seer Mask

Light armor

Helm

Required Level: 71

Vendor value: 295

Soulbound on use

71

Exotic

Helm
332 / 174
3810
2111
1128