Crafting Material
Used to craft Scepters.
Vendor value: 5Basic
Crafting Material
Used to craft Scepters.
Vendor value: 4Basic
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Material
Used in Staff crafting.
Vendor value: 5Basic
Crafting Material
Used in Staff crafting.
Vendor value: 4Basic
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Blue spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Brown spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Green spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Purple spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare
Gift Box
Double-click to identify a Common or Uncommon Dye from the Blue spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Gray spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Green spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Orange spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Yellow spectrum.
Masterwork
Gift Box
Double-click to identify a Common Dye from the Blue spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Gray spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Green spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Purple spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Red spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Yellow spectrum.
Fine
Utility
You become a Grawl Snowman for 5 min.
Vendor value: 22Masterwork
Nourishment (10 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 8
Vendor value: 3Basic
Nourishment (30 m):
+3% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Inquest -4% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Outlaws -8% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Krait -8% Damage from Krait +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Flame Legion -10% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Nightmare Court -10% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Sons of Svanir -10% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Destroyers -10% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Elementals -10% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Inquest -10% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Ice Brood -10% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Grawl -10% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Krait -10% Damage from Krait +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Undead -10% Damage from Undead +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
Gain Power Equal to 1% of Your Precision +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Power Equal to 1% of Your Precision Gain Power Equal to 3% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision Gain Concentration Equal to 4% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine
Nourishment (1 h):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine