Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 109 - 116
Skin: Focus
Focus
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 130 - 144
Skin: Greatsword
Greatsword
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Defense: 5
Weapon Strength: 106 - 119
Skin: Shield
Shield
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 132 - 161
Skin: Steam Axe
Axe
Damage type: Physical
Vendor value: 6Fine
Defense: 23
Skin: Country Coat
Light armor
Coat
Vendor value: 6Not upgradeable
Basic
Defense: 24
Skin: Country Coat
Light armor
Coat
Vendor value: 7Not upgradeable
Basic
Defense: 25
Skin: Studded Coat
Medium armor
Coat
Vendor value: 6Not upgradeable
Basic
Defense: 26
Skin: Studded Coat
Medium armor
Coat
Vendor value: 7Not upgradeable
Basic
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 4Not upgradeable
Basic
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 5Not upgradeable
Basic
Defense: 13
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 4Not upgradeable
Basic
Weapon Strength: 146 - 161
Skin: Iron Sword
Sword
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 140 - 157
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 142 - 160
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 144 - 162
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 9Fine
Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Fine
Defense: 6
Weapon Strength: 130 - 146
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 137 - 160
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 139 - 163
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 141 - 166
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 127 - 140
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 129 - 143
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 130 - 138
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 132 - 140
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 134 - 142
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 125 - 147
Skin: Soft Wood Torch
Torch
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 127 - 149
Skin: Soft Wood Torch
Torch
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 155 - 171
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 154 - 173
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 156 - 176
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 158 - 179
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 156 - 176
Skin: Iron Hammer
Hammer
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 158 - 179
Skin: Iron Hammer
Hammer
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 141 - 156
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 14Fine
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 5Basic
Crafting Material
Used to craft Longbows.
Vendor value: 8Basic
Crafting Material
Used to craft Longbows.
Vendor value: 2Basic
Crafting Material
Used to craft Longbows.
Vendor value: 5Basic
Crafting Material
Used to craft Longbows.
Vendor value: 8Basic
Crafting Material
Used to craft Longbows.
Vendor value: 4Basic
Crafting Material
Used to craft Longbows.
Vendor value: 4Basic
Crafting Material
Used to craft short bows.
Vendor value: 8Basic
Crafting Material
Used to craft short bows.
Vendor value: 2Basic
Crafting Material
Used to craft short bows.
Vendor value: 5Basic
Crafting Material
Used to craft short bows.
Vendor value: 8Basic
Crafting Material
Used to craft short bows.
Vendor value: 4Basic
Crafting Material
Used to craft short bows.
Vendor value: 4Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic