Weapon Strength: 163 - 184
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 150 - 166
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 142 - 174
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 153 - 163
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 138 - 147
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 165 - 183
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 163 - 184
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 150 - 166
Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 153 - 179
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 149 - 168
Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 145 - 171
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 164 - 200
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 149 - 168
Skin: Shiverpeak Wand
Scepter
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Defense: 7
Weapon Strength: 134 - 151
Skin: Shiverpeak Shield
Shield
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 150 - 166
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 150 - 166
Skin: Shiverpeak Speargun
Speargun
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 163 - 184
Skin: Shiverpeak Staff
Staff
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 150 - 166
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 131 - 154
Skin: Shiverpeak Beacon
Torch
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 150 - 166
Skin: Shiverpeak Trident
Trident
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 135 - 149
Skin: Shiverpeak Warhorn
Warhorn
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 142 - 174
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 153 - 163
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 150 - 166
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 161 - 181
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 148 - 163
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 146 - 165
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 136 - 144
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 148 - 163
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 146 - 165
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 140 - 171
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 163 - 180
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 161 - 181
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 148 - 163
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 133 - 147
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 129 - 151
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 143 - 168
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 148 - 163
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Defense: 14
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 5
Vendor value: 10Fine
Defense: 32
Skin: Embroidered Coat
Light armor
Coat
Required Level: 5
Vendor value: 15Fine
Defense: 20
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 5
Vendor value: 14Fine
Defense: 14
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 5
Vendor value: 9Fine
Defense: 22
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 5
Vendor value: 14Fine
Defense: 16
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 5
Vendor value: 9Fine
Defense: 16
Skin: Seeker Boots
Medium armor
Boots
Required Level: 5
Vendor value: 10Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Defense: 18
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 5
Vendor value: 9Fine
Defense: 36
Skin: Chain Coat
Heavy armor
Coat
Required Level: 5
Vendor value: 15Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Weapon Strength: 140 - 171
Skin: Norn Axe
Axe
Damage type: Physical
Required Level: 5
Vendor value: 10Fine