Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 160 - 188
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 160 - 188
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 160 - 188
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine