Defense: 11
Skin: Embroidered Mask
Light armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 28
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 15
Vendor value: 28Fine
Defense: 23
Skin: Seeker Boots
Medium armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 49
Skin: Seeker Coat
Medium armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 23
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 14
Skin: Seeker Mask
Medium armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 179 - 210
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 166 - 183
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 150 - 159
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 161 - 178
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 142 - 167
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 145 - 164
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 132 - 146
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine