Weapon Strength: 247 - 272
Minor Sigil of Force
Skin: Krytan Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Minor Sigil of Force
Skin: Krytan Warhammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Krytan Spear
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Minor Sigil of Force
Skin: Krytan Bow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Defense: 9
Weapon Strength: 146 - 165
Skin: Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 148 - 163
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Rune
Double-click to apply to a piece of armor.
Required Level: 20
Vendor value: 5Masterwork
Nourishment (45 m):
10% Magic Find +15% Experience from Kills
Food
Required Level: 20
Vendor value: 11Not available underwater
Fine
Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Defense: 17
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 25
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 20
Vendor value: 12Basic
Defense: 25
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 20
Vendor value: 11Basic
Defense: 33
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 20
Vendor value: 17Basic
Defense: 17
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 20
Vendor value: 14Basic
Defense: 18
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 20
Vendor value: 12Basic
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic
Defense: 18
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 20
Vendor value: 11Basic
Defense: 10
Skin: Apprentice Band
Light armor
Helm
Required Level: 20
Vendor value: 15Basic
Defense: 26
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 20
Vendor value: 17Basic
Defense: 21
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 20
Vendor value: 12Basic
Defense: 21
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 20
Vendor value: 11Basic
Defense: 13
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 20
Vendor value: 15Basic
Defense: 30
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 20
Vendor value: 17Basic
Defense: 13
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 14Basic
Defense: 25
Skin: Devout Shoes
Light armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 59
Skin: Devout Garb
Light armor
Coat
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 25
Skin: Devout Gloves
Light armor
Gloves
Required Level: 20
Vendor value: 44Soulbound on use
Masterwork