Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Utility
You become a Grawl Snowman for 5 min.
Vendor value: 22Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Generic
Double-click to activate a one-time firework. Best effects when representing a guild. Cannot be used in WvW. Grants a small bonus to experience from all sources when activated.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Longbows.
Vendor value: 2Basic
Crafting Material
Used to craft Pistols.
Vendor value: 2Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Scepters.
Basic
Crafting Material
Used to craft Scepters.
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used to craft short bows.
Vendor value: 2Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Material
Used in Staff crafting.
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used to craft Torches.
Vendor value: 2Basic
Crafting Material
Used to craft Tridents.
Vendor value: 2Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 4Fine
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Nourishment (30 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 5Fine
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 4Fine
Nourishment (15 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 5Fine
Defense: 61
Weapon Strength: 806 - 909
Rampager's stats:Superior Sigil of Nullification
Skin: Grimward
Shield
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Goes down rough...
Basic
Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild ballista build site. It is more powerful than a standard ballista and displays your guild emblem. Range 3,000. Requires 30 supplies to complete.
Vendor value: 1Not salvageable
Basic
Defense: 61
Weapon Strength: 806 - 909
Soldier's stats:Superior Sigil of Stamina
Skin: Guild Defender
Shield
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,750. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild siege golem build site. It has a lower supply cost than the alpha siege golem. Range 225. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Weapon Strength: 905 - 1000
Rampager's stats:Superior Sigil of Serpent Slaying
Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Defense: 121
Zealot's stats:Superior Rune of the Rebirth
Skin: Spearmarshal's Pauldrons
Heavy armor
Shoulders
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 291Soulbound on use
Exotic
Defense: 121
Zealot's stats:Superior Rune of the Rebirth
Skin: Spearmarshal's Helmet
Heavy armor
Helm
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 330Soulbound on use
Exotic
Defense: 363
Zealot's stats:Superior Rune of the Rebirth
Skin: Spearmarshal's Breastplate
Heavy armor
Coat
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Weapon Strength: 136 - 166
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 146 - 155
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 132 - 140
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Weapon Strength: 156 - 176
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Weapon Strength: 146 - 171
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Weapon Strength: 142 - 160
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 139 - 163
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 156 - 191
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Weapon Strength: 142 - 160
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 3
Vendor value: 8Fine