Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Leggings.
Vendor value: 8Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,750. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Food
Double-click to combine 25 Elder Wood Logs, 50 Globs of Ectoplasm, 10 Icy Runestones, and 5 Winterberries to create an offering for Koda.
Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Gossamer Shoulders.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Boots.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Gloves.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Boots.
Vendor value: 8Basic
Booze
Syrupy looking potion with the words "Ascension is but a sip away" scrawled on it.
Vendor value: 16Basic
Trophy
Used to unlock the chest that contains the Stonefist Knuckle Salve in the Domain of Istan.
Basic
Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild ballista build site. It is more powerful than a standard ballista and displays your guild emblem. Range 3,000. Requires 30 supplies to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (20 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 7Basic
Weapon Strength: 100 - 122
Skin: Axe
Axe
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 107 - 126
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 108 - 114
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 104 - 118
Skin: Mace
Mace
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 102 - 120
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Weapon Strength: 105 - 117
Skin: Sword
Sword
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 115 - 127
Skin: Trident
Trident
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Weapon Strength: 115 - 127
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Weapon Strength: 110 - 135
Skin: Axe
Axe
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 119 - 145
Skin: Axe
Axe
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 130 - 159
Skin: Axe
Axe
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 142 - 174
Skin: Axe
Axe
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 170 - 207
Skin: Axe
Axe
Damage type: Physical
Required Level: 24
Vendor value: 13Basic
Weapon Strength: 203 - 249
Skin: Axe
Axe
Damage type: Physical
Required Level: 32
Vendor value: 16Basic
Weapon Strength: 243 - 297
Skin: Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 19Basic
Weapon Strength: 264 - 322
Skin: Axe
Axe
Damage type: Physical
Required Level: 44
Vendor value: 20Basic
Weapon Strength: 286 - 349
Skin: Axe
Axe
Damage type: Physical
Required Level: 48
Vendor value: 22Basic
Weapon Strength: 312 - 381
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 52
Vendor value: 23Basic
Weapon Strength: 337 - 412
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 56
Vendor value: 25Basic
Weapon Strength: 365 - 446
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 60
Vendor value: 26Basic
Weapon Strength: 393 - 480
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 64
Vendor value: 27Basic
Weapon Strength: 422 - 516
Berserker's stats:Skin: Axe
Axe
Damage type: Physical
Required Level: 68
Vendor value: 29Basic
Weapon Strength: 128 - 136
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 153 - 163
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 199 - 211
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Weapon Strength: 219 - 233
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 32
Vendor value: 16Basic
Weapon Strength: 262 - 278
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 40
Vendor value: 19Basic
Weapon Strength: 336 - 357
Berserker's stats:Skin: Dagger
Dagger
Damage type: Physical
Required Level: 52
Vendor value: 23Basic
Weapon Strength: 364 - 386
Berserker's stats:Skin: Dagger
Dagger
Damage type: Physical
Required Level: 56
Vendor value: 25Basic
Weapon Strength: 455 - 483
Berserker's stats:Skin: Dagger
Dagger
Damage type: Physical
Required Level: 68
Vendor value: 29Basic
Weapon Strength: 107 - 114
Skin: Focus
Focus
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 115 - 122
Skin: Focus
Focus
Damage type: Physical
Required Level: 8
Vendor value: 7Basic