Defense: 32
Skin: Embroidered Coat
Light armor
Coat
Required Level: 5
Vendor value: 15Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Defense: 14
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 115 - 130
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Defense: 28
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 128 - 142
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 127 - 143
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 117 - 129
Skin: Sword
Sword
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 110 - 135
Skin: Axe
Axe
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Defense: 14
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 127 - 155
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Defense: 12
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 2
Vendor value: 4Basic
Defense: 13
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 2
Vendor value: 4Basic
Weapon Strength: 141 - 166
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 139 - 153
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 128 - 135
Skin: Krytan Focus
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 125 - 138
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 134 - 158
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 137 - 155
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 134 - 158
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 151 - 185
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 142 - 150
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 2Basic
Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork
Default
Double-click to open.
Vendor value: 15Basic
Bag
12 Slots
Vendor value: 22Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Crafting Material
Used to craft Rifles.
Vendor value: 2Basic
Crafting Material
Used to craft Scepters.
Vendor value: 5Basic
Crafting Material
Used to craft Spears.
Vendor value: 4Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 27Masterwork
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Masterwork
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Fine
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Trophy
Salvage Item
Vendor value: 126Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Fine
Crafting Recipe
A recipe to make an ascended medium helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Bag
15 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 5Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 5Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Weapon Strength: 156 - 176
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 12Fine
Crafting Recipe
A recipe to make ascended heavy leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended