Crafting Recipe
A recipe to make a Vigilant Pearl Carver.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Vigilant Pearl Siren.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Viper's Draconic Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make Zealot's Emblazoned Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Zealot's Emblazoned Pants.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Zealot's Pearl Needler.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended heavy coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Defense: 111
Skin: Acolyte Coat
Light armor
Coat
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 339 - 375
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 450 - 528
Skin: Dredge Firearm
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 473 - 555
Skin: Dredge Reflex Bow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Defense: 39
Skin: Gladiator Pauldrons
Heavy armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Required Level: 50
Vendor value: 34Rare
Weapon Strength: 310 - 349
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 250 - 293
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 35
Vendor value: 17Masterwork
Defense: 15
Weapon Strength: 230 - 259
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 69
Skin: Leather Gloves
Medium armor
Gloves
Required Level: 50
Vendor value: 81Soulbound on use
Masterwork
Defense: 43
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 50
Vendor value: 99Soulbound on use
Masterwork
Defense: 43
Skin: Masquerade Boots
Light armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 35
Skin: Masquerade Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 149Soulbound on use
Rare
Defense: 149
Skin: Masquerade Raiments
Light armor
Coat
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 47
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 35
Vendor value: 62Soulbound on use
Masterwork
Defense: 29
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 75Soulbound on use
Masterwork
Defense: 43
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 30
Vendor value: 28Fine
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 273 - 320
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 80
Skin: Splint Gauntlets
Heavy armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 64
Skin: Splint Gauntlets
Heavy armor
Gloves
Required Level: 45
Vendor value: 37Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine