Crafting Material
Used to craft Gossamer Coats.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Gloves.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Helms.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Helms.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Boots.
Vendor value: 8Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used to craft Longbows.
Vendor value: 2Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used to craft Tridents.
Vendor value: 2Basic
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 4Fine
Nourishment (15 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 5Fine
Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild ballista build site. It is more powerful than a standard ballista and displays your guild emblem. Range 3,000. Requires 30 supplies to complete.
Vendor value: 1Not salvageable
Basic
Defense: 61
Weapon Strength: 806 - 909
Soldier's stats:Superior Sigil of Stamina
Skin: Guild Defender
Shield
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild siege golem build site. It has a lower supply cost than the alpha siege golem. Range 225. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Weapon Strength: 905 - 1000
Rampager's stats:Superior Sigil of Serpent Slaying
Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Defense: 121
Zealot's stats:Superior Rune of the Rebirth
Skin: Spearmarshal's Helmet
Heavy armor
Helm
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 330Soulbound on use
Exotic
Defense: 363
Zealot's stats:Superior Rune of the Rebirth
Skin: Spearmarshal's Breastplate
Heavy armor
Coat
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Trophy
Salvage Item
Vendor value: 6Basic
Generic
Double-click to transform into a random Halloween creature for fifteen minutes. You will be unable to fight while transformed.
Not available underwater
Masterwork
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Weapon Strength: 876 - 1029
Dire stats:Superior Sigil of Geomancy
Skin: Handheld Disaster
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Default
Double-click to transform into an Earth Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Coats.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Defense: 12
Weapon Strength: 200 - 225
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 34
Skin: Chain Boots
Heavy armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork