Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Required Level: 35
Vendor value: 26Rare
Crafting Material
Used in the crafting of weapons with +Vitality and +Toughness.
Required Level: 35
Vendor value: 17Masterwork
Weapon Strength: 320 - 339
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Defense: 54
Skin: Scale Boots
Heavy armor
Boots
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Precision and +Power.
Required Level: 35
Vendor value: 17Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Defense: 40
Skin: Student Gloves
Light armor
Gloves
Required Level: 35
Vendor value: 62Soulbound on use
Masterwork
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 35
Vendor value: 17Masterwork
Defense: 29
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 75Soulbound on use
Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Defense: 47
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 35
Vendor value: 62Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Condition Damage and +Precision.
Required Level: 35
Vendor value: 17Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 35
Vendor value: 17Masterwork
Nourishment (30 m):
+50 Power +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Weapon Strength: 246 - 289
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 282 - 312
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Defense: 32
Skin: Worn Scale Helm
Heavy armor
Helm
Required Level: 34
Vendor value: 42Fine
Weapon Strength: 279 - 315
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 254 - 281
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Defense: 25
Skin: Swindler Mask
Medium armor
Helm
Required Level: 33
Vendor value: 42Fine
Defense: 25
Skin: Swindler Pauldrons
Medium armor
Shoulders
Required Level: 33
Vendor value: 37Fine
Defense: 16
Weapon Strength: 246 - 278
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 33
Vendor value: 33Fine
Weapon Strength: 276 - 305
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 33
Vendor value: 50Fine
Defense: 41
Skin: Swindler Gloves
Medium armor
Gloves
Required Level: 33
Vendor value: 30Fine
Weapon Strength: 291 - 341
Minor Sigil of Fire
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 33
Vendor value: 66Soulbound on use
Masterwork
Weapon Strength: 256 - 300
Minor Sigil of Accuracy
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 32
Vendor value: 64Soulbound on use
Masterwork
Weapon Strength: 323 - 357
Minor Sigil of Hobbling
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 32
Vendor value: 96Soulbound on use
Masterwork
Defense: 43
Minor Rune of the Grove
Skin: Swindler Gloves
Medium armor
Gloves
Required Level: 32
Vendor value: 58Soulbound on use
Masterwork
Defense: 44
Skin: Worn Scale Boots
Heavy armor
Boots
Required Level: 31
Vendor value: 31Fine
Defense: 38
Skin: Swindler Gloves
Medium armor
Gloves
Required Level: 31
Vendor value: 28Fine
Weapon Strength: 264 - 292
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 258 - 285
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 63
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 30
Vendor value: 24Basic
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Defense: 31
Skin: Student Gloves
Light armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 17
Skin: Student Circlet
Light armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 43
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 18
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 30
Vendor value: 20Basic
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine