Crafting Material
Used to craft Adorned Jewels.
Vendor value: 2Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Default
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Vendor value: 15Basic
Default
Double-click to open.
Vendor value: 25Basic
Crafting Material
Used to craft bows.
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic
Crafting Material
Used to craft Bronze Helms.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 25Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic
Crafting Material
Used to craft Tridents.
Vendor value: 6Basic
Trophy
Salvage Item
Vendor value: 25Basic
Default
Double-click to open. Finders keepers!
Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Default
Double-click to open.
Vendor value: 15Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Trophy
Salvage Item
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Material
Used to craft Bronze Shoulders.
Vendor value: 2Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 2Basic
Crafting Material
Used to craft Iron Helms.
Vendor value: 3Basic
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Trophy
Salvage Item
Vendor value: 14Basic
Booze
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 29Basic
Crafting Material
Crafted from resonating fragments by scribes.
Vendor value: 7Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 3Basic
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Default
Double-click to open.
Vendor value: 22Basic
Default
Double-click to open. Finders keepers!
Basic
Default
Double-click to open.
Vendor value: 22Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 29Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Default
Use to construct a superior ballista build site. It is more powerful than a standard ballista. Range 3,000. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 25Basic
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Trophy
Salvage Item
Vendor value: 14Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Default
Double-click to open.
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic