Crafting Material
Created from rare physical components.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor in the style of the Lunatic Court.
Vendor value: 64Exotic
Crafting Material
Used to craft rings.
Vendor value: 5Basic
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 48Rare
Crafting Material
Used to craft Deldrimor Steel Boots.
Vendor value: 8Basic
Crafting Material
Vendor value: 6Fine
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Used to craft Swords.
Vendor value: 8Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Longbows.
Vendor value: 8Basic
Crafting Material
Used to craft short bows.
Vendor value: 8Basic
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Crafting Material
Used to craft Darksteel Coats.
Vendor value: 6Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 8Fine
Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 48Rare
Crafting Material
Used to craft Deldrimor Steel Shoulders.
Vendor value: 8Basic
Crafting Material
Used in Staff crafting.
Vendor value: 8Basic
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 70
Vendor value: 15Fine
Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Required Level: 35
Vendor value: 26Rare
Crafting Material
Vendor value: 32Rare
Crafting Material
Used to craft Elonian Leather Gloves.
Vendor value: 7Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Green spectrum.
Masterwork
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Green spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Blue spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Brown spectrum.
Rare
Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 18Exotic
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 27Fine
Crafting Recipe
A recipe to make an ascended heavy breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make Celestial Draconic Legs.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Celestial Draconic Gauntlets.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended heavy breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
Double-click to learn the chef recipe for Strawberry Ghost.
Vendor value: 33Not salvageable
Fine
Crafting Recipe
A recipe to make a Celestial Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 18Exotic
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
A recipe to make a Celestial Exalted Masque.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended medium breather with Apothecary (+Healing Power, +Toughness, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make Celestial Exalted Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended heavy breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended