Crafting Material
Used to craft Necklaces.
Vendor value: 5Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Weapon Strength: 131 - 154
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Malachite Pebble
Accessory
Required Level: 15
Vendor value: 25Fine
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Defense: 106
Berserker's stats:Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 78
Vendor value: 32Basic
Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic
Nourishment (30 m):
+160 Condition Damage for 30 Seconds on Kill +60 Precision +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Weapon Strength: 126 - 134
Skin: Focus
Focus
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Weapon Strength: 115 - 130
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 124 - 140
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Booze
Vendor value: 2Basic
Default
Double-click to open. Finders keepers!
Basic
Nourishment (30 m):
-18% Incoming Condition Duration +60 Vitality +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Defense: 7
Weapon Strength: 123 - 138
Skin: Shield
Shield
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Crafting Material
Used to craft Jute Sandals.
Vendor value: 2Basic
Default
Double-click to drink, transforming you into the Monkey King for fifteen minutes. You will be unable to fight while transformed. Account Bound on Use
Not usable in the Mystic Forge
Not available underwater
Exotic
Weapon Strength: 133 - 156
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Transmutation
Double-click to apply this look to any other focus.
Not salvageable
Masterwork
Defense: 13
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 10
Vendor value: 7Basic
Transmutation
Double-click to apply this look to any other short bow.
Not salvageable
Masterwork
Crafting Material
Used to craft Scepters.
Vendor value: 8Basic
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Weapon Strength: 121 - 142
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Crafting Material
Used to craft rings.
Vendor value: 5Basic
Nourishment (30 m):
+12% Poison Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Almond Brittle.
Vendor value: 33Not salvageable
Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Custard.
Vendor value: 33Not salvageable
Fine
Crafting Material
Vendor value: 6Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic
Trophy
Used in decoration crafting. Can be found when mining ore nodes.
Rare
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic
Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Crafting Material
Used to craft Intricate Jewels.
Vendor value: 5Basic
Crafting Material
Used to craft Orichalcum Boots.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine
Crafting Material
Used to craft Gossamer Helms.
Vendor value: 8Basic
Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 96Not salvageable
Rare
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Bag
8 Slots
Vendor value: 11Basic