Weapon Strength: 477 - 538
Valkyrie stats:Skin: Darksteel Hammer
Hammer
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Weapon Strength: 530 - 647
Cleric's stats:Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 68
Vendor value: 57Fine
Weapon Strength: 512 - 544
Rampager's stats:Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 62
Vendor value: 53Fine
Weapon Strength: 430 - 475
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 54
Vendor value: 47Fine
Weapon Strength: 298 - 336
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 37
Vendor value: 35Fine
Weapon Strength: 572 - 672
Berserker's stats:Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 71
Vendor value: 59Fine
Weapon Strength: 427 - 472
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 49
Vendor value: 66Fine
Weapon Strength: 254 - 287
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 26
Vendor value: 42Fine
Weapon Strength: 413 - 466
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 48
Vendor value: 65Fine
Weapon Strength: 501 - 587
Berserker's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 61
Vendor value: 78Fine
Weapon Strength: 257 - 301
Skin: Krytan Torch
Torch
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Trophy
Combine in the Mystic Forge in Lion's Arch with a Mystic Core, a Mystic Tube, and a Mystic Essence to create a Mystic Forge Node.
Not salvageable
Not upgradeable
Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Malachite Pebble
Accessory
Required Level: 15
Vendor value: 25Fine
Defense: 90
Skin: Worn Scale Boots
Heavy armor
Boots
Required Level: 59
Vendor value: 51Fine
Defense: 30
Skin: Studded Pants
Medium armor
Leggings
Required Level: 13
Vendor value: 26Fine
Defense: 51
Skin: Worn Scale Pauldrons
Heavy armor
Shoulders
Required Level: 52
Vendor value: 51Fine
Defense: 10
Skin: Country Mantle
Light armor
Shoulders
Required Level: 13
Vendor value: 20Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 47
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 37Fine
Defense: 14
Skin: Seeker Mask
Medium armor
Helm
Required Level: 15
Vendor value: 25Fine
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 435 - 481
Berserker's stats:Skin: Hard Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 60
Vendor value: 52Fine
Weapon Strength: 382 - 448
Valkyrie stats:Skin: Hard Wood Torch
Torch
Damage type: Physical
Required Level: 55
Vendor value: 48Fine
Crafting Material
Used in the crafting of armor with +Power and +Precision.
Vendor value: 8Fine
Crafting Material
Used in the crafting of armor with +Condition Damage and +Precision.
Vendor value: 9Fine
Weapon Strength: 136 - 166
Skin: Iron Axe
Axe
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 175 - 197
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 267 - 302
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 32
Vendor value: 32Fine
Weapon Strength: 359 - 405
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 384 - 433
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 49
Vendor value: 44Fine