Defense: 15
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 10
Vendor value: 7Not salvageable
Basic
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 19
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 10
Vendor value: 14Fine
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 19
Skin: Seeker Boots
Medium armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 17
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 10
Vendor value: 15Fine
Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 18
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 10
Vendor value: 8Basic
Defense: 12
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 10Basic
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 7
Skin: Apprentice Band
Light armor
Helm
Required Level: 10
Vendor value: 10Not salvageable
Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Not salvageable
Basic
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 17
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 10
Vendor value: 14Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+40 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 149 - 158
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 153 - 187
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 165 - 175
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Defense: 16
Skin: Country Boots
Light armor
Boots
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 162 - 179
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Defense: 16
Skin: Country Gloves
Light armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 14
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 150 - 183
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 8
Vendor value: 13Fine
Defense: 27
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 8
Vendor value: 19Fine
Weapon Strength: 142 - 157
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 8
Vendor value: 13Fine
Defense: 41
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 8
Vendor value: 20Fine
Defense: 25
Skin: Studded Pants
Medium armor
Leggings
Required Level: 8
Vendor value: 19Fine