Weapon Strength: 139 - 153
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 202 - 223
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 150 - 166
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 196 - 216
Minor Sigil of Hobbling
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 14
Vendor value: 57Soulbound on use
Masterwork
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 148 - 173
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 171 - 200
Minor Sigil of Smoldering
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 135 - 149
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 163 - 180
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 14
Vendor value: 19Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 125 - 138
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 202 - 223
Minor Sigil of Debility
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 176 - 195
Minor Sigil of Ogre Slaying
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 117 - 129
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 138 - 152
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 127 - 143
Skin: Staff
Staff
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 150 - 169
Skin: Staff
Staff
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 202 - 223
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 162 - 179
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 150 - 166
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 224 - 248
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 196 - 216
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 14
Vendor value: 57Soulbound on use
Masterwork
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 4Not upgradeable
Basic
Defense: 20
Skin: Studded Boots
Medium armor
Boots
Required Level: 11
Vendor value: 16Fine
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 5Not upgradeable
Basic
Defense: 43
Skin: Studded Coat
Medium armor
Coat
Required Level: 11
Vendor value: 24Fine
Defense: 25
Skin: Studded Coat
Medium armor
Coat
Vendor value: 6Not upgradeable
Basic
Defense: 26
Skin: Studded Coat
Medium armor
Coat
Vendor value: 7Not upgradeable
Basic
Defense: 17
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 6
Vendor value: 10Fine
Defense: 20
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 11
Vendor value: 15Fine
Defense: 12
Skin: Studded Gloves
Medium armor
Gloves
Vendor value: 4Not upgradeable
Basic
Defense: 12
Skin: Studded Gloves
Medium armor
Gloves
Vendor value: 5Not upgradeable
Basic
Defense: 24
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 16
Vendor value: 18Fine
Defense: 16
Skin: Studded Pants
Medium armor
Leggings
Vendor value: 5Not upgradeable
Basic
Defense: 28
Skin: Studded Pants
Medium armor
Leggings
Required Level: 11
Vendor value: 23Fine
Defense: 17
Skin: Studded Pants
Medium armor
Leggings
Vendor value: 7Not upgradeable
Basic
Defense: 30
Minor Rune of Divinity
Skin: Swindler Boots
Medium armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 24
Minor Rune of the Lich
Skin: Swindler Boots
Medium armor
Boots
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Defense: 64
Minor Rune of the Traveler
Skin: Swindler Coat
Medium armor
Coat
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 13
Skin: Swindler Mask
Medium armor
Helm
Required Level: 11
Vendor value: 20Fine
Defense: 34
Minor Rune of the Pack
Skin: Swindler Pants
Medium armor
Leggings
Required Level: 14
Vendor value: 54Soulbound on use
Masterwork
Defense: 13
Skin: Swindler Pauldrons
Medium armor
Shoulders
Required Level: 11
Vendor value: 18Fine
Defense: 15
Minor Rune of Rata Sum
Skin: Swindler Pauldrons
Medium armor
Shoulders
Required Level: 14
Vendor value: 42Soulbound on use
Masterwork
Defense: 19
Minor Rune of the Flame Legion
Skin: Swindler Pauldrons
Medium armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Weapon Strength: 125 - 138
Skin: Sword
Sword
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 117 - 129
Skin: Sword
Sword
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 150 - 166
Skin: Sword
Sword
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 120 - 141
Skin: Torch
Torch
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 131 - 153
Skin: Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 150 - 166
Skin: Trident
Trident
Damage type: Physical
Required Level: 16
Vendor value: 15Basic
Weapon Strength: 105 - 116
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 135 - 149
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Defense: 37
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 6
Vendor value: 17Fine
Defense: 28
Skin: Worn Chain Coat
Heavy armor
Coat
Vendor value: 7Not upgradeable
Basic
Defense: 14
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Vendor value: 5Not upgradeable
Basic
Defense: 23
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 11
Vendor value: 16Fine