
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Nourishment (30 m):
+40 Expertise +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+80 Vitality +160 Power while Health Is Below 50% +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine

Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+5% Chill Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Nourishment (30 m):
Gain Health Every Second +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine

Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine

Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine

Nourishment (30 m):
+60 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
+120 Power for 30 Seconds on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine

Nourishment (30 m):
+7% Burning Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
+20 Ferocity Day: 8% Chance to Burn on Critical Hit Night: 8% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 20
Vendor value: 16Fine

Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine

Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
80% Chance to Gain Health on Kill +60 Healing Power +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine

Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine

Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine

Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Nourishment (30 m):
+80 Healing +60 Precision +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine

Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Nourishment (30 m):
7% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 15
Vendor value: 1Fine

Crafting Material
Vendor value: 3Fine

Nourishment (30 m):
+80 Healing +60 Vitality +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine

Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine

Nourishment (45 m):
30% Magic Find +70 Condition Damage +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine

Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine

Nourishment (30 m):
+60 Concentration +28% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 45
Vendor value: 1Fine

Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Generic
Double-click to convert into Snowflakes.
Vendor value: 14Fine

Crafting Material
Vendor value: 3Fine

Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine

Default
Use to construct a superior ballista build site. It is more powerful than a standard ballista. Range 3,000. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 29Basic

Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic

Trophy
Hunk of barracuda meat enjoyed by kodan. Enduring Protector is looking to feed the refugees with this.
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Default
Double-click to open.
Vendor value: 25Basic

Trophy
Salvage Item
Vendor value: 6Basic

Default
Double-click to open.
Vendor value: 29Basic

Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic

Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic