Defense: 77
Skin: Leather Pants
Medium armor
Leggings
Required Level: 45
Vendor value: 58Fine
Defense: 35
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 45
Vendor value: 46Fine
Defense: 35
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 45
Vendor value: 46Fine
Defense: 35
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 45
Vendor value: 46Fine
Defense: 35
Skin: Leather Mask
Medium armor
Helm
Required Level: 45
Vendor value: 52Fine
Defense: 35
Skin: Leather Mask
Medium armor
Helm
Required Level: 45
Vendor value: 52Fine
Defense: 35
Skin: Leather Mask
Medium armor
Helm
Required Level: 45
Vendor value: 52Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 45
Vendor value: 11Fine
Weapon Strength: 290 - 308
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 256 - 282
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+50 Toughness +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 388 - 474
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Weapon Strength: 364 - 386
Skin: Steel Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 364 - 386
Skin: Steel Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 41Fine