Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 36
Skin: Scale Helm
Heavy armor
Helm
Required Level: 35
Vendor value: 85Soulbound on use
Masterwork
Defense: 57
Skin: Scale Legs
Heavy armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 29
Skin: Scale Pauldrons
Heavy armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 36
Skin: Scale Pauldrons
Heavy armor
Shoulders
Required Level: 35
Vendor value: 75Soulbound on use
Masterwork
Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Basic
Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 312 - 352
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 381 - 430
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 60
Vendor value: 26Not salvageable
Basic
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 45
Vendor value: 11Fine
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 362 - 425
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 356 - 394
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 430 - 475
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Defense: 15
Weapon Strength: 228 - 257
Skin: Shield
Shield
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 205 - 226
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 315 - 349
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 194 - 206
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 357 - 379
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 395 - 420
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 54
Vendor value: 47Fine
Weapon Strength: 395 - 420
Minor Sigil of Chilling
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 472 - 501
Minor Sigil of Fire
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 59
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 453 - 481
Major Sigil of Fire
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 53
Vendor value: 141Soulbound on use
Rare
Weapon Strength: 340 - 361
Major Sigil of Restoration
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 39
Vendor value: 111Soulbound on use
Rare
Weapon Strength: 393 - 417
Major Sigil of Venom
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 46
Vendor value: 126Soulbound on use
Rare
Weapon Strength: 258 - 285
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 313 - 346
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 320 - 376
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 39
Vendor value: 56Fine
Weapon Strength: 334 - 392
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 41
Vendor value: 57Fine
Weapon Strength: 501 - 588
Major Sigil of Air
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 53
Vendor value: 212Soulbound on use
Rare
Weapon Strength: 299 - 350
Minor Sigil of Hobbling
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 32
Vendor value: 96Soulbound on use
Masterwork
Weapon Strength: 376 - 441
Major Sigil of Restoration
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 39
Vendor value: 167Soulbound on use
Rare
Weapon Strength: 434 - 510
Major Sigil of Restoration
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 46
Vendor value: 189Soulbound on use
Rare
Weapon Strength: 437 - 513
Minor Sigil of Geomancy
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 340 - 400
Minor Sigil of Water
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 38
Vendor value: 18Soulbound on use
Masterwork
Weapon Strength: 384 - 433
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 514 - 580
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 64
Vendor value: 54Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 423 - 477
Major Sigil of Air
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 46
Vendor value: 126Soulbound on use
Rare
Weapon Strength: 426 - 480
Minor Sigil of Earth
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 452 - 510
Minor Sigil of Force
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 53
Vendor value: 94Soulbound on use
Masterwork
Weapon Strength: 374 - 422
Minor Sigil of Grawl Slaying
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 44
Vendor value: 80Soulbound on use
Masterwork
Weapon Strength: 291 - 328
Minor Sigil of Ogre Slaying
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 32
Vendor value: 64Soulbound on use
Masterwork
Weapon Strength: 488 - 550
Major Sigil of Ogre Slaying
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 53
Vendor value: 141Soulbound on use
Rare