Weapon Strength: 623 - 688
Berserker's stats:Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 74
Vendor value: 92Fine
Weapon Strength: 173 - 191
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 26Fine
Weapon Strength: 156 - 191
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 380 - 429
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 44
Vendor value: 60Fine
Weapon Strength: 305 - 357
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 44
Vendor value: 40Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 186 - 197
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 209 - 245
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 22
Vendor value: 25Fine
Defense: 20
Weapon Strength: 299 - 337
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 42
Vendor value: 39Fine
Weapon Strength: 538 - 594
Berserker's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 66
Vendor value: 56Fine
Weapon Strength: 270 - 299
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 32
Vendor value: 32Fine
Weapon Strength: 197 - 218
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 18
Vendor value: 22Fine
Weapon Strength: 187 - 228
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 18
Vendor value: 22Fine
Weapon Strength: 204 - 250
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 22
Vendor value: 25Fine
Weapon Strength: 200 - 244
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 165Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic
Ring
Required Level: 54
Vendor value: 212Soulbound on use
Rare
Trophy
Salvage Item
Vendor value: 25Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 65
Vendor value: 42Rare
Weapon Strength: 352 - 397
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 255 - 288
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 328 - 385
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 421 - 494
Berserker's stats:Skin: Hard Wood Torch
Torch
Damage type: Physical
Required Level: 60
Vendor value: 52Fine
Weapon Strength: 228 - 268
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 184 - 204
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 282 - 311
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 477 - 538
Knight's stats:Skin: Hard Wood Staff
Staff
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Crafting Material
Used to craft Mithril Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Darksteel Gloves.
Vendor value: 6Basic
Crafting Material
Used to craft Cotton Shoulders.
Vendor value: 5Basic
Crafting Material
Used to craft Cotton Shoulders.
Vendor value: 5Basic
Crafting Material
Used to craft Wool Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft Pistols.
Vendor value: 5Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Gray spectrum.
Masterwork
Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Food
Snack Feast: Double-click to set out a Feast of Bean Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-16% Incoming Condition Duration +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Defense: 16
Skin: Seeker Boots
Medium armor
Boots
Required Level: 5
Vendor value: 10Fine