Generic
Salvaging ascended weapons has a chance to yield this item.
Vendor value: 320Legendary
Generic
Salvaging ascended armor has a chance to yield this item.
Vendor value: 320Legendary
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended