
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic

Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 4Fine

Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic

Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine

Crafting Material
Ingredient
Vendor value: 1Basic

Nourishment (30 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 5Fine

Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 2Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic

Nourishment (15 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine

Nourishment (15 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 5Fine

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Blue spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Brown spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Green spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Purple spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare

Gift Box
Double-click to identify a Common or Uncommon Dye from the Blue spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Gray spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Green spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Orange spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork

Gift Box
Double-click to identify a Common Dye from the Blue spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Gray spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Purple spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Red spectrum.
Fine

Crafting Material
Used to craft Earrings.
Vendor value: 6Basic

Crafting Material
Used to craft Earrings.
Vendor value: 8Basic

Crafting Material
Used to craft Earrings.
Vendor value: 8Basic

Crafting Material
Used to craft Earrings.
Vendor value: 7Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 6Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic

Booze
Vendor value: 2Basic

Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Goes down rough...
Basic

Booze
Vendor value: 4Basic

Booze
Vendor value: 4Basic

Booze
Triple distilled in silence. You shake the bottle, but hear nothing.
Vendor value: 4Basic

Booze
Vendor value: 2Basic

Booze
Vendor value: 2Basic

Booze
Vendor value: 2Basic

Booze
Vendor value: 2Basic

Booze
Vendor value: 8Basic

Booze
Vendor value: 13Basic

Booze
Vendor value: 2Basic

Utility
You become a Grawl Snowman for 5 min.
Vendor value: 22Masterwork

Default
Vendor value: 26Masterwork

Generic
Double-click to transform into an Ascalonian Warrior.
Vendor value: 12Rare

Default
Double-click to open.
Basic

Default
Double-click to open.
Vendor value: 5Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 20Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 30Basic

Default
Double-click to open.
Basic